decode: proto 304 · 2094 stat syncs · 0 zone events · 848 soldier mappings · 6.08s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| koha2021@psn | 1494▲ +22 | 182 | 6 | 2 | 41 | 1 | 45.50 | 0 | 10539 |
| CaseFaun9329445@live | 887▼ -2 | 43 | 26 | 1 | 20 | 2 | 3.07 | 0 | 3406 |
| say1n@psn ✗ | 400▲ +150 | 52 | 10 | 0 | 0 | 1 | 13.00 | 0 | 2685 |
| Caster86675 (AI) | — | 37 | 15 | 0 | 10 | 8 | 0.82 | 0 | 2054 |
| Looken (AI) | — | 36 | 6 | 0 | 0 | 9 | 0.69 | 0 | 1474 |
| sunnycomeees (AI) | — | 25 | 10 | 0 | 0 | 7 | 0.58 | 0 | 1394 |
| jonachicu7821 (AI) | — | 15 | 2 | 0 | 8 | 8 | 0.33 | 0 | 1074 |
| pi0ntoy (AI) | — | 29 | 1 | 0 | 0 | 7 | 0.76 | 0 | 1070 |
| huydan21 (AI) | — | 26 | 1 | 0 | 0 | 5 | 0.90 | 0 | 982 |
| Zniter10305 (AI) | — | 17 | 4 | 0 | 0 | 6 | 0.46 | 0 | 690 |
| Farapaper1000 (AI) | — | 5 | 1 | 0 | 4 | 1 | 0.83 | 0 | 324 |
| heproyers (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| grimdaddy1985@psn | 1937▼ -4 | 87 | 73 | 1 | 41 | 9 | 1.53 | 0 | 6995 |
| woofmeddla (AI) | — | 51 | 20 | 0 | 28 | 7 | 1.34 | 0 | 4244 |
| Zizol13 (AI) | — | 36 | 15 | 0 | 16 | 9 | 0.65 | 0 | 2337 |
| thepopo153 (AI) | — | 14 | 5 | 0 | 26 | 9 | 0.30 | 0 | 1667 |
| dadainging (AI) | — | 31 | 14 | 0 | 0 | 9 | 0.69 | 0 | 1430 |
| Eogefurs (AI) | — | 20 | 13 | 0 | 0 | 12 | 0.30 | 0 | 1380 |
| serniquiely (AI) | — | 23 | 7 | 0 | 0 | 9 | 0.47 | 0 | 1145 |
| senpain1531 (AI) | — | 18 | 13 | 0 | 0 | 7 | 0.47 | 0 | 1105 |
| Goldovexe (AI) | — | 26 | 3 | 0 | 0 | 8 | 0.58 | 0 | 920 |
| abage05 (AI) | — | 11 | 5 | 0 | 0 | 7 | 0.26 | 0 | 585 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:33 | sector_1 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.