decode: proto 304 · 1986 stat syncs · 462 zone events · 781 soldier mappings · 7.43s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Terkin11140 | 1834▲ +50 | 165 | 51 | 5 | 10 | 10 | 2.50 | 0 | 8203 |
| EgorPALblCH | 658▲ +123 | 58 | 29 | 3 | 44 | 5 | 1.57 | 0 | 4580 |
| Andreykacod | 1350▲ +321 | 72 | 36 | 0 | 0 | 3 | 6.00 | 0 | 3485 |
| DusanproLukic12 | 590▲ +190 | 51 | 19 | 0 | 0 | 6 | 1.46 | 0 | 2195 |
| Sawd#1 | 409▲ +9 | 21 | 8 | 0 | 0 | 10 | 0.36 | 0 | 1020 |
| SleekSnail4976@live | 419▲ +3 | 11 | 6 | 0 | 0 | 9 | 0.44 | 0 | 655 |
| twee-goat01@psn | 400▲ +0 | 11 | 7 | 0 | 0 | 9 | 0.28 | 0 | 580 |
| roma93966 | 869▲ +14 | 10 | 7 | 0 | 0 | 5 | 0.38 | 0 | 530 |
| jalallawun (AI) | — | 7 | 5 | 0 | 0 | 4 | 0.37 | 0 | 384 |
| Kot295 ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.50 | 0 | 140 |
| SuGristy19180 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1.00 | 0 | 84 |
| Egrit718@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Macko042016 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AmazingSkill | 1243▼ -0 | 58 | 20 | 2 | 70 | 10 | 1.32 | 0 | 5076 |
| SlidTapestry59@live | 1080▼ -28 | 41 | 28 | 0 | 3 | 9 | 0.84 | 0 | 2467 |
| zxt#3 | 557▼ -38 | 41 | 31 | 0 | 0 | 10 | 0.77 | 0 | 2345 |
| Kirill_RUS#1 ✗ | 400▲ +150 | 37 | 20 | 0 | 0 | 9 | 1.12 | 0 | 2190 |
| Red_Claw15447 | 506▼ -84 | 38 | 20 | 0 | 0 | 8 | 1.09 | 0 | 1790 |
| BobbyDaZombie03@psn | 720▼ -227 | 23 | 22 | 0 | 0 | 11 | 0.56 | 0 | 1370 |
| Darkmind4202821@live ✗ | 468▼ -134 | 21 | 13 | 0 | 0 | 8 | 0.51 | 0 | 1275 |
| ANGELEONSLAV@live | 561▼ -156 | 21 | 11 | 0 | 0 | 10 | 0.33 | 0 | 1200 |
| bageraaa | 668▼ -302 | 21 | 15 | 0 | 0 | 10 | 0.60 | 0 | 1115 |
| XIAOYANGJIA | 780▼ -12 | 18 | 6 | 0 | 1 | 3 | 1.12 | 0 | 974 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.