decode: proto 304 · 1618 stat syncs · 786 zone events · 645 soldier mappings · 3.63s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _syPHa | 870▲ +106 | 68 | 49 | 0 | 0 | 7 | 2.34 | 0 | 3795 |
| imjackk6 | 828▲ +25 | 25 | 24 | 1 | 0 | 6 | 1.04 | 0 | 1938 |
| LauriLasseTorni@psn ✗ | 646▼ -15 | 30 | 14 | 0 | 0 | 8 | 0.75 | 0 | 1545 |
| Camm (AI) | — | 10 | 4 | 0 | 28 | 9 | 0.21 | 0 | 1524 |
| ougradcop@live | 861▼ -19 | 25 | 7 | 0 | 0 | 10 | 0.61 | 0 | 1455 |
| simpson0987 | 600▲ +46 | 26 | 5 | 1 | 0 | 6 | 1.30 | 0 | 1275 |
| DarkGaster456@psn | 630▼ -15 | 17 | 8 | 1 | 0 | 13 | 0.34 | 0 | 1055 |
| AlexBABALA | 1055▲ +25 | 22 | 11 | 0 | 0 | 5 | 0.96 | 0 | 1050 |
| Roseman#3 | 597▼ -15 | 9 | 3 | 0 | 0 | 6 | 0.30 | 0 | 485 |
| jaykeebangwange (AI) | — | 2 | 0 | 0 | 8 | 1 | 0.22 | 0 | 364 |
| temzku | 649▼ -25 | 6 | 1 | 0 | 0 | 6 | 0.23 | 0 | 230 |
| Totoxpolin@live ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.17 | 0 | 80 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZornTKraator | 2072▲ +2 | 75 | 15 | 0 | 21 | 4 | 3.00 | 0 | 3318 |
| Jimmyhoffa313 | 1054▲ +5 | 48 | 16 | 2 | 3 | 3 | 3.20 | 0 | 2597 |
| pawlik202 | 444▲ +1 | 38 | 8 | 2 | 32 | 6 | 0.90 | 0 | 2250 |
| VA7LHY | 1406▲ +2 | 45 | 8 | 1 | 0 | 1 | 7.50 | 0 | 2165 |
| tomas_2011 | 790▼ -14 | 48 | 9 | 0 | 0 | 7 | 1.85 | 0 | 2120 |
| DEDE_29140 | 779▲ +1 | 39 | 5 | 0 | 20 | 8 | 0.78 | 0 | 2041 |
| ytdvampire@psn | 400 | 32 | 7 | 0 | 0 | 5 | 1.19 | 0 | 1265 |
| Hernanz77@psn | 640▼ -360 | 12 | 2 | 0 | 0 | 2 | 1.00 | 0 | 430 |
| XMaoCom (AI) | — | 0 | 0 | 0 | 10 | 2 | 0.00 | 0 | 354 |
| coclas112 (AI) | — | 1 | 1 | 0 | 4 | 4 | 0.05 | 0 | 124 |
| Wesleycj98@live ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.25 | 0 | 80 |
| trantuantu1902 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.