decode: proto 304 · 1805 stat syncs · 0 zone events · 646 soldier mappings · 5.75s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| asari01 | 1000▲ +24 | 39 | 16 | 0 | 34 | 8 | 0.71 | 0 | 3216 |
| WickerBoy3949 | 1608▲ +3 | 38 | 16 | 0 | 0 | 12 | 0.93 | 0 | 2300 |
| kagekage#1 | 514▲ +64 | 20 | 12 | 0 | 18 | 6 | 0.56 | 0 | 1528 |
| Farid#25 | 403▲ +2 | 19 | 7 | 1 | 0 | 3 | 1.73 | 0 | 1215 |
| ImGelirr0985 (AI) | — | 5 | 0 | 0 | 8 | 8 | 0.11 | 0 | 1084 |
| kubosamigge (AI) | — | 11 | 7 | 0 | 4 | 7 | 0.30 | 0 | 804 |
| axich4aj11510 (AI) | — | 9 | 4 | 0 | 8 | 11 | 0.14 | 0 | 674 |
| karyboay12@live | 400 | 3 | 3 | 1 | 3 | 13 | 0.07 | 0 | 624 |
| Neutronenzerfall ✗ | 438▼ -26 | 11 | 5 | 0 | 0 | 3 | 1.10 | 0 | 575 |
| KyoCalime (AI) | — | 3 | 1 | 0 | 6 | 7 | 0.07 | 0 | 354 |
| reacheggucon (AI) | — | 4 | 1 | 0 | 0 | 5 | 0.14 | 0 | 185 |
| wow#35 ✗ | — | 3 | 2 | 0 | 0 | 1 | 0.60 | 0 | 160 |
| iFigher_dadda25@psn ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.12 | 0 | 100 |
| RedDooper34918 ✗ | — | 8 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Pokerface67 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Poky2490230 | 1632▲ +11 | 143 | 31 | 1 | 0 | 4 | 4.61 | 0 | 6355 |
| Zero3Darkness | 1066▲ +1 | 50 | 12 | 1 | 21 | 3 | 2.50 | 0 | 2792 |
| MasterRosty | 663▼ -11 | 31 | 13 | 0 | 0 | 2 | 1.82 | 0 | 2330 |
| JDFGH | 860▼ -1 | 45 | 4 | 1 | 0 | 3 | 3.46 | 0 | 2255 |
| Roky_Dream | 1400▼ -5 | 56 | 0 | 0 | 0 | 2 | 3.29 | 0 | 2240 |
| PIER420 | 404▲ +4 | 33 | 9 | 0 | 37 | 5 | 1.10 | 0 | 2168 |
| madscm | 671▼ -50 | 28 | 18 | 0 | 0 | 6 | 0.78 | 0 | 1690 |
| LUK_LUK | 730▼ -106 | 10 | 0 | 2 | 0 | 1 | 10.00 | 0 | 1595 |
| yurised | 400 | 20 | 17 | 0 | 0 | 0 | 20.00 | 0 | 1505 |
| Ajolote_10@psn ✗ | 400▲ +59 | 14 | 0 | 0 | 0 | 3 | 1.27 | 0 | 570 |
| major-hod79@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.