decode: proto 304 · 2868 stat syncs · 682 zone events · 1059 soldier mappings · 5.13s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hoodwind | 1491▲ +32 | 100 | 54 | 2 | 20 | 14 | 1.20 | 2 | 6720 |
| Corvus7 | 1762▲ +11 | 63 | 36 | 4 | 12 | 9 | 1.66 | 0 | 5824 |
| Surevan | 1765▲ +17 | 88 | 37 | 4 | 5 | 10 | 1.54 | 1 | 5748 |
| emxes | 547▲ +77 | 66 | 35 | 4 | 0 | 7 | 1.53 | 0 | 5260 |
| 蓋修提摩 | 1270▲ +6 | 45 | 39 | 0 | 44 | 7 | 1.50 | 0 | 3906 |
| KOHAKU_90100 | 1040▲ +2 | 34 | 24 | 0 | 46 | 8 | 0.71 | 0 | 3323 |
| M_Pro64 | 872▼ -128 | 29 | 19 | 0 | 0 | 9 | 0.66 | 0 | 1665 |
| LargoBridge502@live | 400 | 23 | 12 | 0 | 0 | 15 | 0.32 | 1 | 1645 |
| TheDoorik2421 (AI) | — | 7 | 2 | 0 | 10 | 11 | 0.11 | 0 | 689 |
| eotee3q3kx (AI) | — | 8 | 6 | 0 | 0 | 13 | 0.12 | 1 | 675 |
| aman_shaik_1909#2 ✗ | — | 0 | 0 | 0 | 6 | 1 | 0.00 | 0 | 600 |
| Fonmskol ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| leed1xon | 1541▲ +6 | 102 | 39 | 2 | 41 | 10 | 1.65 | 0 | 6192 |
| BaRrGAX | 1675▲ +1 | 57 | 24 | 6 | 0 | 10 | 1.50 | 0 | 5290 |
| tomashrabe750 | 1881▲ +10 | 48 | 29 | 1 | 30 | 9 | 1.04 | 0 | 4591 |
| Hildemeidner | 1132▲ +13 | 73 | 22 | 1 | 5 | 6 | 2.35 | 0 | 3620 |
| bbence2169 | 913▲ +14 | 81 | 13 | 3 | 1 | 7 | 2.79 | 0 | 3560 |
| PhilThunder1864@live | 1100▼ -25 | 50 | 17 | 2 | 0 | 13 | 0.68 | 0 | 2780 |
| NAGATO1125 | 1044▼ -15 | 42 | 17 | 1 | 10 | 9 | 1.08 | 0 | 2508 |
| Mawerick_kachja | 497▲ +16 | 38 | 17 | 0 | 7 | 13 | 0.46 | 0 | 2065 |
| wahidung | 878▼ -23 | 35 | 14 | 0 | 0 | 3 | 4.38 | 0 | 1605 |
| NotNoc (AI) | — | 8 | 6 | 0 | 8 | 4 | 0.32 | 0 | 642 |
| CRY_RNC@psn ✗ | 603▼ -247 | 8 | 5 | 0 | 0 | 9 | 0.23 | 0 | 430 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:52 | h6p6x6 | Axis | 7 | LargoBridge502@live, hoodwind, eotee3q3kx |
| 16:35 | sector_2 | Axis | 4 | hoodwind, Surevan |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.