decode: proto 304 · 2493 stat syncs · 772 zone events · 993 soldier mappings · 4.91s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CV16_cabot | 1572▲ +16 | 119 | 38 | 3 | 9 | 7 | 2.05 | 0 | 5546 |
| Kamikaze98 | 1694▲ +11 | 78 | 2 | 5 | 0 | 2 | 26.00 | 0 | 4670 |
| 理塘节度使 | 886▲ +1 | 52 | 17 | 2 | 24 | 7 | 1.16 | 0 | 3917 |
| hei15 | 1304▼ -3 | 58 | 18 | 0 | 6 | 10 | 0.75 | 0 | 3200 |
| wentworthLane | 1076▲ +3 | 59 | 10 | 2 | 9 | 10 | 0.83 | 0 | 3027 |
| Rembo#36 | 1979▲ +5 | 62 | 12 | 0 | 5 | 5 | 2.30 | 0 | 2839 |
| DeathWolf09 | 1576▼ -28 | 49 | 11 | 0 | 4 | 8 | 1.11 | 0 | 2181 |
| stonehouse | 1822▼ -10 | 30 | 2 | 1 | 0 | 2 | 4.29 | 0 | 1685 |
| KAR98K | 841▼ -13 | 30 | 3 | 0 | 0 | 0 | 15.00 | 0 | 1415 |
| Tofast8@psn | 400▼ -2 | 25 | 4 | 0 | 0 | 3 | 1.67 | 0 | 1395 |
| BrashyWat (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZaerondShaldon14 | 1563▲ +33 | 58 | 34 | 0 | 29 | 10 | 0.83 | 2 | 4745 |
| PubAstro | 1786▲ +26 | 62 | 17 | 2 | 8 | 11 | 0.98 | 1 | 4229 |
| dodor12345 | 1485▲ +14 | 32 | 9 | 1 | 39 | 6 | 1.07 | 0 | 3593 |
| Iosif_miller | 1494▼ -7 | 45 | 16 | 3 | 0 | 13 | 0.52 | 0 | 2515 |
| artem_insignia | 916▼ -9 | 30 | 10 | 0 | 0 | 12 | 0.39 | 2 | 2080 |
| agabl_vp | 1055▼ -4 | 17 | 9 | 1 | 2 | 5 | 0.53 | 0 | 1268 |
| DeDokkk | 405▼ -5 | 20 | 8 | 0 | 0 | 15 | 0.25 | 0 | 1180 |
| MOTOKAKUSANAGI | 400 | 16 | 6 | 0 | 0 | 8 | 1.00 | 1 | 1080 |
| Frays2440 | 477▲ +37 | 43 | 0 | 1 | 0 | 0 | 0.52 | 0 | 0 |
| stinkcilaz | 1009▲ +24 | 28 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:35 | sector_1_a | Western Allies | 5 | artem_insignia, ZaerondShaldon14 |
| 12:05 | sector_2_a | Western Allies | 9 | artem_insignia, MOTOKAKUSANAGI, PubAstro, ZaerondShaldon14 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.