decode: proto 304 · 3195 stat syncs · 1380 zone events · 1145 soldier mappings · 6.13s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MacGroggy | — | 114 | 74 | 4 | 19 | 10 | 2.38 | 1 | 9404 |
| dmshustrii | — | 69 | 45 | 5 | 16 | 7 | 2.16 | 0 | 7230 |
| _D_ZaSrAnEc__D | — | 81 | 39 | 1 | 11 | 16 | 1.23 | 2 | 6136 |
| k764946172 | — | 68 | 43 | 0 | 0 | 7 | 3.24 | 0 | 4634 |
| twistaa | — | 61 | 35 | 0 | 13 | 17 | 0.64 | 2 | 4464 |
| Scout037 | — | 67 | 40 | 1 | 0 | 15 | 0.84 | 1 | 4073 |
| mongkong | — | 52 | 23 | 0 | 22 | 5 | 2.08 | 2 | 4021 |
| yurii_kh ✗ | — | 36 | 12 | 3 | 0 | 6 | 1.50 | 0 | 2438 |
| потужнаяабоба | — | 32 | 23 | 0 | 0 | 8 | 0.91 | 0 | 2246 |
| Kairbi1515 (AI) | — | 15 | 11 | 0 | 0 | 8 | 0.36 | 1 | 1125 |
| BrickBat2670@live ✗ | — | 1 | 0 | 0 | 0 | 5 | 0.06 | 0 | 120 |
| WloodPumpX (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 40 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| profesormurzilka | — | 66 | 40 | 4 | 59 | 6 | 2.20 | 0 | 5497 |
| ElChungus69 | — | 51 | 23 | 3 | 88 | 8 | 1.06 | 0 | 4951 |
| javipeska | — | 65 | 38 | 1 | 28 | 15 | 0.65 | 0 | 4346 |
| macedoluis402 | — | 84 | 16 | 3 | 0 | 12 | 1.11 | 0 | 3845 |
| 败犬安东星人太多了 | — | 57 | 13 | 4 | 17 | 10 | 0.89 | 0 | 3744 |
| MiviPivi141 | — | 56 | 17 | 3 | 19 | 10 | 1.19 | 0 | 3291 |
| sergitodinamito | — | 29 | 8 | 1 | 0 | 12 | 0.38 | 0 | 2060 |
| Elias_SK | — | 39 | 11 | 0 | 0 | 14 | 0.62 | 0 | 1895 |
| jbun865 | — | 20 | 9 | 0 | 0 | 17 | 0.34 | 0 | 1180 |
| Hozzi#1 | — | 13 | 7 | 0 | 0 | 9 | 0.36 | 0 | 755 |
| Kramen11994 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:16 | sector_1_a | Axis | 10 | MacGroggy, twistaa, mongkong, _D_ZaSrAnEc__D |
| 18:47 | sector_2_a | Axis | 8 | Kairbi1515, Scout037, twistaa, mongkong, _D_ZaSrAnEc__D |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.