decode: proto 304 · 2578 stat syncs · 602 zone events · 889 soldier mappings · 7.38s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xiaoweiwei1 | 964▲ +13 | 102 | 31 | 2 | 0 | 6 | 3.09 | 0 | 6375 |
| _DIMA_ObJeCt_ | 1332▲ +1 | 97 | 4 | 5 | 0 | 1 | 48.50 | 0 | 6158 |
| TRIPLE_9 | 1539▲ +6 | 59 | 19 | 0 | 41 | 8 | 1.37 | 1 | 4883 |
| ThibsleSheriff | 1269▲ +10 | 68 | 22 | 0 | 0 | 9 | 1.55 | 1 | 4085 |
| Solo_WIng_Pixy | 1288▲ +3 | 52 | 15 | 4 | 15 | 9 | 1.18 | 0 | 3727 |
| NAVY_A6M_ZERO | 1203▲ +1 | 33 | 9 | 0 | 42 | 5 | 1.83 | 0 | 2899 |
| ПАПА90 | 1288▲ +4 | 59 | 8 | 1 | 2 | 5 | 2.36 | 0 | 2898 |
| jocsitbon01 | 1281▼ -61 | 42 | 9 | 0 | 0 | 9 | 0.98 | 0 | 2681 |
| AhMaD_Mu | 687▼ -65 | 30 | 7 | 1 | 0 | 5 | 1.30 | 0 | 2580 |
| khoadtrai@psn | 431▼ -58 | 4 | 0 | 0 | 1 | 5 | 0.18 | 0 | 554 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sibiryak_24rus_ | 1780▲ +11 | 44 | 25 | 3 | 59 | 8 | 1.33 | 0 | 5348 |
| GoodAmigaG751@psn | 1999▲ +5 | 44 | 24 | 0 | 34 | 13 | 0.68 | 0 | 3635 |
| dolf#4 | 1225▲ +2 | 61 | 47 | 1 | 0 | 15 | 1.03 | 0 | 3525 |
| djumber#1 | 973▲ +8 | 54 | 30 | 2 | 0 | 14 | 0.64 | 0 | 3012 |
| 想要北伐的兆茗同志 | 1503▼ -4 | 31 | 14 | 0 | 0 | 10 | 0.50 | 0 | 1979 |
| vava24392 ✗ | 517▼ -26 | 19 | 11 | 1 | 0 | 8 | 0.45 | 0 | 1203 |
| Arlolzz | 517▼ -4 | 13 | 10 | 0 | 0 | 6 | 0.41 | 0 | 870 |
| Barsik#70 | 416▼ -23 | 15 | 6 | 0 | 0 | 12 | 0.35 | 0 | 780 |
| sC2502 (AI) | — | 9 | 3 | 0 | 0 | 12 | 0.13 | 0 | 535 |
| Rotono (AI) | — | 3 | 0 | 0 | 4 | 7 | 0.07 | 0 | 299 |
| grungy-brooch81@psn ✗ | — | 1 | 0 | 0 | 0 | 3 | 0.10 | 0 | 30 |
| Kerray123P ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| o1jo1q1hk4x (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:02 | sector_1 | Western Allies | 8 | ThibsleSheriff, TRIPLE_9 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.