decode: proto 304 · 2483 stat syncs · 580 zone events · 949 soldier mappings · 11.62s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 亚平宁之王萨伏伊 | 1650▲ +141 | 58 | 31 | 3 | 7 | 12 | 0.98 | 0 | 4645 |
| Alpha307 | 1332▲ +45 | 45 | 20 | 0 | 58 | 11 | 0.68 | 0 | 4521 |
| _SHAMAN | 1270▲ +40 | 46 | 6 | 2 | 13 | 15 | 0.79 | 0 | 3384 |
| YvanΩvitch | 1460▲ +22 | 51 | 39 | 0 | 6 | 7 | 1.19 | 0 | 3368 |
| IAMNOT | 894▲ +8 | 62 | 13 | 1 | 0 | 10 | 1.55 | 0 | 3201 |
| Malthefromdkdk | 553▲ +17 | 41 | 26 | 2 | 1 | 13 | 0.58 | 0 | 3034 |
| LASTSPIRIT | 712▲ +3 | 44 | 18 | 0 | 0 | 10 | 1.10 | 0 | 2305 |
| HansHarmful | 1058▲ +2 | 19 | 12 | 0 | 20 | 6 | 0.66 | 0 | 1791 |
| villulv08@psn | 511▼ -4 | 14 | 9 | 0 | 0 | 11 | 0.31 | 0 | 881 |
| Richlastic31028 (AI) | — | 8 | 4 | 0 | 0 | 9 | 0.16 | 0 | 845 |
| JonCusick1@psn ✗ | — | 1 | 0 | 0 | 9 | 3 | 0.05 | 0 | 314 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DeathNightReaper | 1448▼ -16 | 29 | 0 | 20 | 0 | 0 | 29.00 | 0 | 11745 |
| Skokodolo | 1537▲ +4 | 75 | 10 | 3 | 29 | 6 | 2.21 | 0 | 4798 |
| Thor_Sokow | 1574▲ +1 | 59 | 12 | 5 | 22 | 5 | 2.11 | 0 | 4583 |
| 闸北可恨之八十八师 | 1820▲ +1 | 103 | 34 | 0 | 2 | 7 | 2.19 | 0 | 4528 |
| teamspirit的donk | 1694▲ +0 | 87 | 34 | 1 | 1 | 10 | 1.28 | 0 | 4189 |
| -LSSAH- | 1287▼ -2 | 66 | 29 | 1 | 3 | 3 | 3.67 | 0 | 3402 |
| Schockierend@live | 1473▼ -14 | 34 | 10 | 2 | 6 | 8 | 0.69 | 0 | 2650 |
| kiff2026 | 1084▼ -9 | 29 | 13 | 0 | 0 | 10 | 0.48 | 0 | 1800 |
| Jexofy | 400 | 15 | 7 | 0 | 1 | 9 | 0.41 | 0 | 899 |
| nguyennaboigan (AI) | — | 10 | 3 | 0 | 0 | 9 | 0.19 | 0 | 494 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:20 | sector_1 | Axis | 0 | |
| 10:31 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.