decode: proto 304 · 2805 stat syncs · 0 zone events · 998 soldier mappings · 10.97s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| M919560546 | 1421▲ +8 | 72 | 19 | 2 | 35 | 11 | 1.22 | 0 | 5119 |
| Krohinz | 1110▲ +16 | 43 | 4 | 5 | 34 | 7 | 1.23 | 0 | 5034 |
| Ni_Khrom | 1815▲ +20 | 37 | 20 | 1 | 93 | 11 | 0.55 | 0 | 3694 |
| kclman0 | 1008▲ +9 | 50 | 33 | 1 | 3 | 12 | 0.74 | 0 | 3515 |
| Marty_jhg | 646▲ +21 | 64 | 10 | 2 | 1 | 11 | 1.21 | 0 | 3019 |
| RaptoreRex | 1571▲ +7 | 39 | 22 | 0 | 34 | 9 | 0.97 | 0 | 2335 |
| petrovsckij_mih | 400 | 29 | 15 | 0 | 0 | 12 | 0.60 | 0 | 1700 |
| Фуфельшмертц | 1316▼ -18 | 28 | 10 | 0 | 5 | 10 | 0.48 | 0 | 1555 |
| pagedas6 (AI) | — | 4 | 3 | 0 | 0 | 4 | 0.18 | 0 | 514 |
| Khristal#1 ✗ | 982▼ -42 | 7 | 2 | 0 | 0 | 2 | 0.88 | 0 | 270 |
| MoChunny59146 | 844▲ +6 | 73 | 0 | 2 | 0 | 0 | 1.35 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| eresyyl | 1754▲ +6 | 92 | 50 | 3 | 19 | 9 | 1.67 | 0 | 6642 |
| 黎千秋 | 1521▲ +3 | 71 | 34 | 6 | 5 | 11 | 1.61 | 0 | 6090 |
| TORMO3 | 1802▼ -16 | 51 | 19 | 6 | 0 | 4 | 3.92 | 0 | 5109 |
| 幻想乡第一琪露诺 | 431▲ +3 | 39 | 17 | 0 | 67 | 9 | 0.81 | 0 | 4223 |
| lemonadepoi@psn | 400 | 69 | 34 | 1 | 1 | 9 | 1.33 | 0 | 3982 |
| den_pekhterev_07 | 676▲ +10 | 58 | 21 | 2 | 15 | 7 | 1.81 | 0 | 3235 |
| 华风夏韵洛水天依 | 1110▼ -7 | 51 | 14 | 2 | 0 | 13 | 0.91 | 0 | 2967 |
| FeCHa | 838▼ -58 | 33 | 17 | 1 | 14 | 11 | 0.67 | 0 | 2628 |
| tselebor ✗ | 765▼ -38 | 14 | 5 | 0 | 0 | 4 | 0.58 | 0 | 972 |
| Rebellious28183@live | 409▼ -29 | 14 | 4 | 0 | 17 | 6 | 0.50 | 0 | 894 |
| Jurjic (AI) | — | 19 | 4 | 1 | 0 | 9 | 0.37 | 0 | 830 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:47 | sector_1 | Axis | 0 | |
| 14:45 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.