decode: proto 304 · 1991 stat syncs · 0 zone events · 680 soldier mappings · 4.52s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KoLo_BoK | 1856▲ +10 | 53 | 35 | 1 | 40 | 6 | 1.89 | 0 | 5499 |
| Dooks_48@psn | 1375▲ +17 | 43 | 26 | 2 | 3 | 6 | 1.23 | 0 | 3437 |
| liype | 1392▼ -15 | 39 | 27 | 0 | 0 | 11 | 1.05 | 0 | 2510 |
| EletroQuantum | 400 | 38 | 16 | 1 | 2 | 4 | 1.58 | 0 | 1968 |
| Pahoehoe123 | 1005▲ +5 | 27 | 17 | 1 | 0 | 8 | 1.00 | 0 | 1900 |
| ninjadragon876@live ✗ | 750▼ -47 | 25 | 19 | 0 | 0 | 9 | 0.57 | 0 | 1646 |
| extremo_revolto0@psn | 400 | 21 | 16 | 1 | 0 | 15 | 0.30 | 0 | 1563 |
| joinkies@psn | 400▼ -15 | 17 | 12 | 0 | 0 | 11 | 0.37 | 0 | 985 |
| Double_up_jeeps@psn | 853▼ -147 | 7 | 0 | 0 | 0 | 8 | 0.24 | 0 | 323 |
| tebeo-realista40@psn ✗ | 702▼ -148 | 3 | 2 | 0 | 0 | 5 | 0.16 | 0 | 170 |
| Amikey (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lcm543 | 1825▲ +20 | 73 | 36 | 1 | 25 | 10 | 1.33 | 0 | 4913 |
| KonSan0603 | 1931▲ +11 | 76 | 36 | 2 | 14 | 9 | 1.58 | 0 | 4828 |
| FIatIine | 1232▲ +9 | 37 | 14 | 3 | 81 | 2 | 2.85 | 0 | 3906 |
| Do0nute | 1274▲ +38 | 36 | 25 | 0 | 51 | 3 | 1.57 | 0 | 2547 |
| PIPO290#1 | 1131▲ +131 | 34 | 16 | 1 | 0 | 4 | 1.42 | 0 | 2130 |
| TERRY_TWOTIME | 1116▲ +116 | 21 | 15 | 1 | 19 | 2 | 1.62 | 0 | 2086 |
| Zapybafifa@psn | 809▼ -62 | 33 | 17 | 0 | 0 | 7 | 0.77 | 0 | 1745 |
| toto-fiore@psn | 825▼ -25 | 25 | 12 | 1 | 0 | 9 | 0.81 | 0 | 1400 |
| sarahloubrubaker | 863▼ -137 | 17 | 7 | 1 | 0 | 4 | 1.00 | 0 | 970 |
| Curry63 | 504▼ -79 | 2 | 0 | 0 | 0 | 4 | 0.15 | 0 | 95 |
| Blackhawk610 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| alcatray ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:00 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.