decode: proto 304 · 2845 stat syncs · 0 zone events · 991 soldier mappings · 6.53s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dduckk | 1483▲ +52 | 76 | 12 | 3 | 24 | 8 | 1.62 | 0 | 4500 |
| pidrila8901 | 1298▲ +19 | 56 | 34 | 1 | 32 | 9 | 1.06 | 0 | 4087 |
| SAIDOZ | 1031▲ +3 | 59 | 32 | 3 | 3 | 7 | 1.69 | 0 | 3477 |
| riddik33 | 1937▲ +16 | 54 | 17 | 0 | 43 | 6 | 1.64 | 0 | 2968 |
| XReDX | 1888▲ +3 | 43 | 19 | 0 | 7 | 11 | 0.91 | 0 | 2940 |
| TEPLO_VIZOR | 1223▼ -26 | 31 | 15 | 0 | 24 | 8 | 0.62 | 0 | 2785 |
| NiKiToS0110 | 676▼ -16 | 35 | 14 | 0 | 24 | 10 | 0.51 | 0 | 2297 |
| Class6#1 | 1181▼ -6 | 27 | 2 | 1 | 3 | 4 | 1.69 | 0 | 1800 |
| zeta4552 | 421▼ -48 | 39 | 9 | 0 | 0 | 8 | 0.75 | 0 | 1600 |
| хатьфу-- | 693▼ -24 | 27 | 5 | 0 | 0 | 8 | 0.52 | 0 | 1191 |
| Sanchez3033@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| WildiyalAleca (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hroft88 | 1724▲ +15 | 84 | 46 | 0 | 28 | 13 | 0.92 | 0 | 6367 |
| RigoBaro#1 | 1056▼ -15 | 27 | 13 | 8 | 0 | 9 | 0.79 | 0 | 4853 |
| Zehenberg | 1590▲ +16 | 72 | 13 | 4 | 18 | 11 | 1.01 | 0 | 4221 |
| gingerboy24240 | 1413▲ +16 | 52 | 22 | 2 | 0 | 7 | 1.27 | 0 | 4053 |
| mrmalinovsky | 400 | 51 | 26 | 0 | 0 | 14 | 0.65 | 0 | 3346 |
| J0ney | 408▲ +8 | 46 | 28 | 0 | 32 | 0 | 46.00 | 0 | 3339 |
| Hessu-hopo23@psn | 1217▲ +12 | 45 | 30 | 0 | 10 | 9 | 0.90 | 0 | 3273 |
| 毛主席就是那金色的太阳 | 1032▼ -10 | 31 | 5 | 2 | 0 | 8 | 0.91 | 0 | 2666 |
| agabl_vp | 1047▼ -3 | 26 | 15 | 0 | 26 | 7 | 0.84 | 0 | 2326 |
| btr106 | 416▼ -11 | 21 | 4 | 3 | 3 | 8 | 0.64 | 0 | 2175 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:08 | sector_1 | Axis | 0 | |
| 10:00 | sector_2 | Axis | 0 | |
| 12:37 | sector_2 | Axis | 0 | |
| 18:47 | sector_3 | Axis | 0 | |
| 20:25 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.