decode: proto 304 · 3040 stat syncs · 618 zone events · 1098 soldier mappings · 7.6s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NLMs_Titan@psn | — | 91 | 24 | 2 | 38 | 4 | 3.50 | 1 | 6289 |
| Nightstr1d3r@live | — | 70 | 35 | 6 | 0 | 8 | 1.32 | 1 | 5800 |
| social_plate12@psn | — | 101 | 22 | 3 | 17 | 13 | 1.22 | 0 | 5692 |
| LuckyGambler971@live | — | 76 | 23 | 1 | 44 | 3 | 5.07 | 0 | 4819 |
| samai89 (AI) | — | 48 | 31 | 0 | 18 | 11 | 0.76 | 0 | 4559 |
| hoshanVolkEE (AI) | — | 32 | 11 | 0 | 34 | 11 | 0.50 | 0 | 3354 |
| fluritle (AI) | — | 27 | 7 | 0 | 8 | 9 | 0.55 | 0 | 2224 |
| Raezidaht (AI) | — | 22 | 9 | 0 | 0 | 13 | 0.31 | 0 | 2205 |
| Bunnit4ik (AI) | — | 41 | 16 | 0 | 0 | 11 | 0.63 | 0 | 2070 |
| Realex85465 (AI) | — | 16 | 5 | 0 | 0 | 7 | 0.41 | 0 | 850 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wreckem6104@live | — | 129 | 58 | 2 | 12 | 10 | 2.35 | 1 | 8570 |
| pleased-smell4@psn | — | 116 | 29 | 2 | 8 | 5 | 3.74 | 0 | 5409 |
| netherkeep@live | — | 70 | 38 | 0 | 3 | 13 | 1.43 | 1 | 4377 |
| Vidal_2716@psn ✗ | — | 42 | 22 | 0 | 0 | 6 | 1.62 | 0 | 2435 |
| PoWitty (AI) | — | 26 | 9 | 0 | 16 | 10 | 0.47 | 1 | 2194 |
| Asoripo (AI) | — | 24 | 12 | 0 | 0 | 13 | 0.35 | 1 | 1695 |
| Sappyguy10 (AI) | — | 28 | 12 | 1 | 0 | 11 | 0.50 | 0 | 1660 |
| BlackCharugo (AI) | — | 25 | 6 | 0 | 10 | 13 | 0.36 | 0 | 1443 |
| peachmaster165 (AI) | — | 15 | 7 | 0 | 14 | 8 | 0.34 | 0 | 1254 |
| BUBALUH@live ✗ | — | 15 | 14 | 0 | 0 | 1 | 2.14 | 0 | 920 |
| Oscop82516 (AI) | — | 19 | 6 | 0 | 0 | 12 | 0.28 | 0 | 890 |
| Wildcom (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Getjare (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:35 | sector_3_d | Team 1 | 4 | Nightstr1d3r@live, NLMs_Titan@psn |
| 17:42 | sector_2_c | Axis | 12 | Wreckem6104@live, netherkeep@live, PoWitty, Asoripo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.