decode: proto 304 · 1858 stat syncs · 0 zone events · 740 soldier mappings · 4.02s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Okd242209@live | — | 89 | 60 | 1 | 0 | 6 | 2.41 | 0 | 6091 |
| jay_et_bob-02@psn | — | 61 | 20 | 3 | 0 | 0 | 61.00 | 0 | 4322 |
| dyrdouille59@psn | — | 55 | 40 | 0 | 0 | 5 | 1.72 | 0 | 4217 |
| hulema020414@psn | — | 53 | 30 | 1 | 13 | 7 | 1.36 | 0 | 3529 |
| Kymco57fr@psn | — | 20 | 19 | 1 | 20 | 2 | 2.22 | 0 | 3161 |
| sikovice05 (AI) | — | 17 | 10 | 0 | 2 | 7 | 0.46 | 0 | 1877 |
| fooon1326 (AI) | — | 15 | 6 | 0 | 0 | 7 | 0.41 | 0 | 1308 |
| lewan56346 (AI) | — | 27 | 8 | 0 | 0 | 6 | 0.75 | 0 | 1228 |
| Dana65844 (AI) | — | 13 | 9 | 0 | 2 | 8 | 0.30 | 0 | 1039 |
| mrmosktriker (AI) | — | 16 | 1 | 0 | 0 | 7 | 0.43 | 0 | 674 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Warladine@live | — | 94 | 33 | 0 | 38 | 5 | 2.54 | 0 | 5003 |
| WOGAmort@live | — | 33 | 21 | 0 | 9 | 4 | 1.18 | 0 | 1746 |
| ENY20363 (AI) | — | 23 | 18 | 0 | 4 | 9 | 0.47 | 0 | 1674 |
| swadovice (AI) | — | 31 | 13 | 0 | 8 | 10 | 0.57 | 0 | 1672 |
| WilliGiraffe@psn | — | 23 | 0 | 2 | 16 | 3 | 1.44 | 0 | 1583 |
| Yaku70804 (AI) | — | 17 | 14 | 1 | 0 | 9 | 0.37 | 0 | 1214 |
| werzly (AI) | — | 20 | 9 | 0 | 2 | 8 | 0.43 | 0 | 1128 |
| papucka_12@psn | — | 23 | 4 | 0 | 0 | 5 | 0.82 | 0 | 1080 |
| World14565 (AI) | — | 10 | 4 | 0 | 14 | 7 | 0.24 | 0 | 963 |
| EeinGamer (AI) | — | 15 | 10 | 0 | 0 | 7 | 0.38 | 0 | 840 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:45 | sector_1 | USSR | 0 | |
| 5:38 | sector_1 | USSR | 0 | |
| 10:58 | sector_2 | USSR | 0 | |
| 14:45 | sector_3 | USSR | 0 | |
| 17:49 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.