decode: proto 304 · 1980 stat syncs · 384 zone events · 792 soldier mappings · 4.67s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Aardvark_55 | — | 77 | 26 | 8 | 49 | 7 | 2.20 | 0 | 7293 |
| Jet20_SetKiller@psn | — | 56 | 24 | 0 | 0 | 14 | 0.62 | 1 | 2855 |
| X21puppetsX | — | 27 | 17 | 2 | 0 | 7 | 0.90 | 0 | 2660 |
| fast#40 | — | 39 | 14 | 0 | 0 | 13 | 0.89 | 1 | 2185 |
| hrle92 | — | 15 | 11 | 0 | 0 | 8 | 0.39 | 1 | 1550 |
| leirbag_798 | — | 21 | 10 | 0 | 0 | 9 | 0.45 | 0 | 1085 |
| СтаннисБаратеон | — | 19 | 11 | 0 | 5 | 7 | 0.53 | 0 | 1060 |
| masaclalu27@psn ✗ | — | 5 | 4 | 0 | 0 | 3 | 0.50 | 1 | 705 |
| Gaming53098@live | — | 11 | 4 | 0 | 0 | 9 | 0.32 | 0 | 500 |
| BoredTitan64901@live | — | 8 | 3 | 0 | 0 | 11 | 0.20 | 0 | 370 |
| dimsid (AI) | — | 8 | 2 | 0 | 0 | 9 | 0.15 | 0 | 320 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 2LtDaveMiller | — | 116 | 2 | 3 | 1 | 4 | 7.25 | 0 | 6009 |
| kadia1 | — | 55 | 4 | 3 | 26 | 6 | 1.77 | 0 | 4033 |
| BomberBaron2 | — | 57 | 6 | 2 | 0 | 3 | 2.38 | 0 | 3590 |
| Ebenzergame | — | 61 | 1 | 0 | 0 | 3 | 3.81 | 0 | 2620 |
| Grimius | — | 41 | 1 | 0 | 26 | 7 | 1.32 | 0 | 2341 |
| gerrithblack | — | 30 | 0 | 1 | 3 | 7 | 0.83 | 0 | 1784 |
| Lukinger_ | — | 37 | 0 | 2 | 0 | 5 | 1.37 | 0 | 1780 |
| 1015980718 | — | 36 | 0 | 1 | 0 | 8 | 0.80 | 0 | 1615 |
| blog_bruno@psn ✗ | — | 14 | 2 | 0 | 0 | 7 | 0.67 | 0 | 550 |
| ScottO6434@live | — | 10 | 2 | 0 | 0 | 8 | 0.29 | 0 | 390 |
| Crimpson80915 (AI) | — | 0 | 0 | 0 | 8 | 1 | 0.00 | 0 | 284 |
| -SomSuk- ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Som_pong ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:14 | sector_1 | Axis | 6 | masaclalu27@psn, Jet20_SetKiller@psn, fast#40, hrle92 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.