decode: proto 304 · 2482 stat syncs · 0 zone events · 921 soldier mappings · 5.51s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MAESTRELLO | 954▲ +49 | 57 | 29 | 7 | 18 | 5 | 2.04 | 0 | 7013 |
| nao368 | 1662▲ +21 | 84 | 32 | 2 | 29 | 12 | 1.15 | 0 | 6263 |
| CityRooster | 1409▲ +5 | 59 | 28 | 9 | 0 | 14 | 0.89 | 0 | 6066 |
| koalbi489 | 1037▲ +5 | 58 | 33 | 0 | 0 | 6 | 2.90 | 0 | 3341 |
| Garlic101918 | 880▼ -82 | 44 | 33 | 0 | 0 | 16 | 0.44 | 0 | 2586 |
| VikChepel | 400 | 30 | 17 | 1 | 0 | 7 | 1.25 | 0 | 2000 |
| Dlamoid (AI) | — | 13 | 10 | 1 | 24 | 8 | 0.33 | 0 | 1962 |
| NineYi | 414▼ -13 | 24 | 16 | 1 | 0 | 10 | 0.57 | 0 | 1698 |
| Bagomirs | 400 | 30 | 9 | 1 | 0 | 5 | 1.20 | 0 | 1595 |
| SicKNess ✗ | 748▼ -22 | 6 | 5 | 1 | 0 | 3 | 0.55 | 0 | 566 |
| StollowSham (AI) | — | 4 | 4 | 0 | 0 | 3 | 0.19 | 0 | 240 |
| cubra32 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CGKnight | 1265▲ +12 | 94 | 50 | 6 | 39 | 10 | 1.65 | 0 | 7970 |
| 对面是我小幸奴 | 1497▲ +41 | 91 | 37 | 2 | 21 | 8 | 1.72 | 0 | 5741 |
| Nari_Mist | 1814▲ +34 | 54 | 9 | 6 | 9 | 9 | 1.54 | 0 | 5353 |
| tu_madre7 | 1438▲ +8 | 49 | 13 | 2 | 10 | 5 | 1.75 | 0 | 2852 |
| takumice | 1209▲ +3 | 26 | 15 | 1 | 83 | 7 | 0.68 | 0 | 2540 |
| chupachupar79 ✗ | 982▼ -12 | 26 | 6 | 2 | 0 | 6 | 0.84 | 0 | 2278 |
| CelticAxe | 400 | 38 | 10 | 0 | 0 | 6 | 1.15 | 0 | 1715 |
| Soulrender1084@live | 588▼ -13 | 23 | 14 | 0 | 0 | 7 | 0.74 | 0 | 1354 |
| cisyowo (AI) | — | 16 | 11 | 1 | 4 | 9 | 0.32 | 0 | 1313 |
| acopio_mayor0@psn | 400▼ -12 | 20 | 8 | 0 | 0 | 12 | 0.44 | 0 | 925 |
| FRRian (AI) | — | 6 | 2 | 0 | 0 | 3 | 0.26 | 0 | 280 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:22 | sector_1 | USSR | 0 | |
| 13:58 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.