decode: proto 304 · 2058 stat syncs · 446 zone events · 778 soldier mappings · 4.93s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Uraslo | 1360▲ +28 | 57 | 18 | 2 | 12 | 10 | 1.24 | 0 | 3712 |
| NАZZY | 1362▲ +32 | 44 | 24 | 4 | 7 | 14 | 0.88 | 0 | 3307 |
| Deadpool553267@psn | 1464▼ -10 | 49 | 19 | 2 | 0 | 10 | 1.04 | 0 | 2886 |
| Longmastermind | 1711▲ +27 | 38 | 14 | 2 | 27 | 5 | 1.36 | 0 | 2837 |
| PanPada | 1026▼ -12 | 44 | 14 | 1 | 1 | 9 | 0.98 | 0 | 2434 |
| Kushkin97 ✗ | 782▼ -23 | 25 | 18 | 0 | 0 | 2 | 2.50 | 0 | 1535 |
| darks0ulx3 | 1171▼ -11 | 19 | 9 | 0 | 1 | 10 | 0.44 | 0 | 1287 |
| _KaarinaExtra_ ✗ | 511▼ -26 | 5 | 1 | 0 | 4 | 2 | 0.45 | 0 | 835 |
| Teaku-S@psn | 618▼ -37 | 5 | 1 | 0 | 17 | 3 | 0.36 | 0 | 586 |
| Malyva ✗ | 400▲ +150 | 6 | 4 | 0 | 0 | 4 | 0.38 | 0 | 495 |
| putthanim78 (AI) | — | 4 | 2 | 0 | 4 | 10 | 0.08 | 0 | 459 |
| NexiHeiton (AI) | — | 3 | 1 | 0 | 4 | 9 | 0.07 | 0 | 264 |
| Pilot (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
| agol3123 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Roko0215 | 903▲ +56 | 49 | 2 | 7 | 12 | 4 | 2.45 | 0 | 4738 |
| YuZu_1942 | 1542▲ +5 | 61 | 4 | 2 | 12 | 8 | 1.61 | 0 | 4019 |
| qaz7650y | 1579▲ +11 | 88 | 10 | 0 | 29 | 3 | 4.63 | 0 | 3825 |
| PanzerPandaCraft | 1670▲ +7 | 86 | 10 | 2 | 0 | 4 | 2.53 | 0 | 3680 |
| Kieruki | 529▼ -20 | 28 | 1 | 4 | 0 | 7 | 0.57 | 0 | 2440 |
| athguy | 1439▲ +17 | 24 | 10 | 0 | 47 | 3 | 1.26 | 0 | 2031 |
| D_Cell | 404▲ +1 | 28 | 7 | 1 | 44 | 2 | 1.65 | 0 | 1934 |
| sashabondkh | 1112▼ -13 | 15 | 13 | 1 | 0 | 5 | 0.58 | 0 | 1185 |
| hachi17 | 400 | 20 | 12 | 0 | 1 | 6 | 0.74 | 0 | 1109 |
| Geoffrey8305@psn | 800▼ -56 | 11 | 0 | 1 | 0 | 8 | 0.18 | 0 | 578 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.