machine gunKE7
BR 3·Japan·items/sig_ke_7
Caliber7.92 mm
Hit power1213.2
Damage by distance
| 10m | 100m | 300m | 400m | 600m | 1000m | 1500m |
|---|
| 1213.2 | 10.811.88 | 9.610.56 | 8.49.24 | 3.63.96 | 1.21.32 | 0.120.13 |
Bullet speed750 m/sec
Rate of fire per minute550 shots/min605 shots/min
Reload time2.4 sec2.04 sec
Reload time (partial)2 sec
Vertical recoil42.92
Horizontal recoil15.08
Recoil vertical share74 %
ADS speed80 %
Recoil control10 %
Prone recoil25 %
Magazine25
Weight9 kg
Cartridge weight26.23 grams
Firing modesfull_auto, semi_auto
Shots deviation3328.05
Not shown in game — engine values
Recoil amount0.06
Shot frequency (shots/sec)9.17
Sight distance0.3
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase12, 20
Deviation: movement range0.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.33
Bullet typeball
Effective distance (m)500
Hit power mult12
Bullet mass (kg)0.01
Max distance (m)2,000
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Computed
Hit Target Shots to kill (by range)1 hit to 233.3m · 2 hits beyond1 hit at any range
One-shot headshotto 200mto 200m
Time to kill (by range, s)10m: 0, 50m: 0, 100m: 0, 200m: 010m: 0, 50m: 0, 100m: 0, 200m: 0
Time to kill (with bullet flight at muzzle speed, s)10m: 0.01, 50m: 0.07, 100m: 0.13, 200m: 0.2710m: 0.01, 50m: 0.07, 100m: 0.13, 200m: 0.27
Damage per second110133.1
Kills per magazine25
Magazine dump (s)2.732.48
Sustained DPS (with reload)58.5173.02
SpreadBase spread is 1.2× tighter than the median of 83 MGs: 19 are tighter, 60 wider.
Roll Call dataKills2,196,642
Users34,254
Matches seen162,689
BR 2 matches2
BR 3 matches33,925
BR 4 matches11,776
BR 5 matches17,203