decode: proto 304 · 2273 stat syncs · 0 zone events · 822 soldier mappings · 3.96s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 5AM | 400 | 128 | 7 | 0 | 2 | 2 | 9.14 | 0 | 5194 |
| Retuss | 1658▲ +6 | 54 | 19 | 4 | 15 | 5 | 1.86 | 0 | 4625 |
| Pahtet___ | 1087▼ -2 | 71 | 31 | 1 | 6 | 8 | 1.73 | 0 | 4173 |
| 混元形意太极门 | 1628▲ +1 | 55 | 9 | 6 | 3 | 3 | 3.67 | 0 | 4102 |
| IvanCanarious22 | 1096▲ +2 | 47 | 19 | 1 | 20 | 7 | 1.02 | 0 | 2956 |
| Rastiivin | 1649▲ +4 | 39 | 25 | 1 | 9 | 5 | 1.39 | 0 | 2643 |
| ZEON-REMNANTS-08@psn | 1311▲ +11 | 53 | 18 | 0 | 1 | 5 | 2.21 | 0 | 2514 |
| Bulibasa593@live | 2003▲ +10 | 33 | 16 | 0 | 14 | 3 | 2.75 | 0 | 2299 |
| PlyingPepper874@live | 426▼ -61 | 11 | 0 | 0 | 0 | 4 | 0.55 | 0 | 650 |
| isapotaso (AI) | — | 8 | 4 | 0 | 2 | 6 | 0.25 | 0 | 466 |
| nedrug2311 ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.29 | 0 | 120 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SatURn72034 | 1573▲ +35 | 41 | 22 | 4 | 35 | 11 | 0.82 | 0 | 5477 |
| _ISO_ | 496▲ +15 | 55 | 42 | 0 | 11 | 6 | 1.57 | 0 | 4042 |
| Coalzy | 1674▲ +11 | 48 | 19 | 3 | 0 | 5 | 1.33 | 0 | 3161 |
| ladron_hechizo7@psn | 496▲ +20 | 34 | 22 | 1 | 6 | 13 | 0.43 | 0 | 2991 |
| PeterGriffin#97 | 917▼ -3 | 36 | 27 | 0 | 0 | 16 | 0.50 | 0 | 2585 |
| MixOp8964@live | 1074▲ +16 | 19 | 10 | 2 | 13 | 11 | 0.40 | 0 | 1573 |
| Knipser888@psn ✗ | 516▼ -18 | 21 | 18 | 0 | 0 | 12 | 0.28 | 0 | 1487 |
| Ol_ta | 400 | 1 | 0 | 0 | 17 | 5 | 0.03 | 0 | 587 |
| Ilia_Razruha | 400 | 5 | 5 | 0 | 0 | 10 | 0.09 | 0 | 450 |
| Polonia#1 ✗ | 1217▼ -6 | 2 | 0 | 0 | 2 | 3 | 0.17 | 0 | 300 |
| Operochx (AI) | — | 1 | 0 | 0 | 6 | 4 | 0.05 | 0 | 244 |
| shanko13 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:20 | sector_1_a | Axis | 0 | |
| 11:23 | sector_1_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.