decode: proto 304 · 2811 stat syncs · 862 zone events · 1007 soldier mappings · 7.22s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Beammin | 1641▼ -16 | 74 | 24 | 9 | 18 | 12 | 1.45 | 1 | 7698 |
| DvcXeno | 1646▼ -26 | 65 | 45 | 1 | 0 | 16 | 0.66 | 1 | 4118 |
| kudeh | 1347▼ -53 | 38 | 21 | 2 | 41 | 13 | 0.59 | 0 | 4083 |
| Zi0n4bb0#1 | 747▼ -180 | 53 | 32 | 0 | 0 | 16 | 0.59 | 2 | 3820 |
| TenoHeikaBanzaii | 1587▼ -17 | 32 | 23 | 1 | 22 | 4 | 2.00 | 0 | 2757 |
| calou39 | 895▼ -93 | 27 | 4 | 2 | 15 | 10 | 0.50 | 1 | 2544 |
| JoshCogg1997@psn ✗ | 1016▼ -75 | 34 | 13 | 0 | 14 | 10 | 0.62 | 1 | 2276 |
| AkosTorrao | 593▼ -89 | 24 | 10 | 3 | 15 | 10 | 0.45 | 0 | 2001 |
| RZoolin | 400▼ -121 | 10 | 7 | 0 | 22 | 11 | 0.20 | 2 | 1624 |
| MonkeyChee | 1033▼ -57 | 60 | 0 | 2 | 0 | 0 | 5.45 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Unreason | 1574▲ +559 | 128 | 46 | 6 | 3 | 8 | 2.61 | 0 | 6307 |
| AresRades | 1538▲ +45 | 60 | 24 | 2 | 45 | 10 | 1.40 | 0 | 4851 |
| HYMNEWORTE | 1180▲ +21 | 37 | 5 | 8 | 2 | 5 | 1.76 | 0 | 3743 |
| Elkanka | 409▲ +9 | 54 | 29 | 0 | 40 | 6 | 1.42 | 0 | 3097 |
| RubyDaCherry905@live | 1596▲ +11 | 50 | 13 | 1 | 2 | 7 | 1.11 | 0 | 3005 |
| metadunt1 | 702▲ +202 | 45 | 8 | 1 | 15 | 10 | 0.76 | 0 | 2573 |
| jispyr | 404▲ +3 | 43 | 27 | 0 | 7 | 6 | 1.30 | 0 | 2558 |
| Hartmann_1945 | 1522▲ +133 | 61 | 6 | 0 | 0 | 6 | 1.85 | 0 | 2400 |
| BRIET2536 | 697▲ +19 | 30 | 12 | 0 | 56 | 8 | 0.60 | 0 | 2223 |
| felizlince241@psn ✗ | 812▼ -38 | 19 | 11 | 0 | 4 | 7 | 0.39 | 0 | 1038 |
| SoBear (AI) | — | 2 | 0 | 0 | 2 | 1 | 0.29 | 0 | 116 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:26 | sector_1_a | Axis | 12 | DvcXeno, calou39, Zi0n4bb0#1, JoshCogg1997@psn, RZoolin |
| 19:21 | sector_2_b | Axis | 10 | Zi0n4bb0#1, RZoolin, Beammin |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.