decode: proto 304 · 2914 stat syncs · 516 zone events · 1045 soldier mappings · 7.64s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| helingqingge | 1546▼ -4 | 86 | 15 | 10 | 0 | 7 | 2.77 | 0 | 6227 |
| GyattGod | 1833▲ +8 | 80 | 23 | 2 | 4 | 11 | 1.29 | 0 | 4300 |
| HSikN64 | 1532▲ +5 | 42 | 7 | 6 | 36 | 10 | 0.95 | 0 | 4229 |
| ОтецБандера | 1420▲ +93 | 53 | 13 | 2 | 18 | 10 | 1.00 | 0 | 3838 |
| NotCompassguy | 1045▼ -18 | 31 | 16 | 1 | 5 | 12 | 0.63 | 1 | 3480 |
| Flux_Ants@psn | 1305▼ -7 | 26 | 10 | 1 | 11 | 12 | 0.36 | 2 | 2604 |
| Krulson | 757▼ -39 | 36 | 15 | 0 | 0 | 12 | 0.60 | 1 | 2510 |
| HERMEUS#1 ✗ | 1570▼ -39 | 41 | 15 | 0 | 0 | 12 | 0.62 | 0 | 2225 |
| wjkayo | 1067▼ -62 | 41 | 11 | 0 | 4 | 13 | 0.62 | 0 | 1903 |
| BenadrylBaz@live ✗ | 969▼ -53 | 10 | 3 | 0 | 0 | 8 | 0.30 | 1 | 1180 |
| longlelein (AI) | — | 3 | 1 | 0 | 0 | 4 | 0.14 | 0 | 160 |
| xBlooke14319 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| losernoob | 1368▲ +13 | 59 | 7 | 10 | 0 | 9 | 1.48 | 0 | 6275 |
| Khorgrim | 1068▲ +8 | 74 | 0 | 9 | 3 | 7 | 2.00 | 0 | 5432 |
| -TARD-WhiteDeath | 1633▲ +4 | 101 | 9 | 1 | 46 | 8 | 1.87 | 0 | 5345 |
| LeMadjija | 1831▲ +19 | 65 | 5 | 1 | 14 | 8 | 1.48 | 0 | 4502 |
| Kacorus | 1458▲ +16 | 67 | 11 | 2 | 17 | 12 | 1.40 | 0 | 4087 |
| Clearsix22 | 1345▲ +46 | 50 | 17 | 1 | 53 | 9 | 0.96 | 0 | 3745 |
| dsks200017 | 1682▼ -4 | 54 | 3 | 1 | 5 | 13 | 0.83 | 0 | 2190 |
| Mögligpotatis | 597▼ -23 | 44 | 11 | 1 | 0 | 6 | 1.52 | 0 | 2065 |
| 九尾狸墨 | 1250▼ -13 | 25 | 4 | 0 | 2 | 11 | 0.53 | 0 | 1520 |
| DarkLux1303 | 400 | 12 | 8 | 0 | 42 | 10 | 0.26 | 0 | 1450 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:05 | sector_1 | Axis | 4 | Flux_Ants@psn, BenadrylBaz@live |
| 18:11 | sector_2 | Axis | 4 | Flux_Ants@psn, NotCompassguy, Krulson |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.