decode: proto 304 · 2048 stat syncs · 298 zone events · 818 soldier mappings · 6.81s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BigPolishDaddy#1 | 1909▲ +3 | 93 | 10 | 1 | 0 | 7 | 1.90 | 0 | 3985 |
| _________Rootby_ | 1276▼ -12 | 57 | 8 | 2 | 0 | 10 | 0.95 | 0 | 2305 |
| samos17700 | 863▼ -137 | 55 | 6 | 1 | 0 | 11 | 1.34 | 0 | 2145 |
| vadim220915 | 1411▲ +2 | 44 | 12 | 1 | 0 | 4 | 2.44 | 0 | 1830 |
| vale3118@psn | 490▼ -38 | 33 | 7 | 1 | 0 | 10 | 0.48 | 0 | 1640 |
| Weward5000 | 975▼ -20 | 28 | 9 | 0 | 0 | 6 | 0.90 | 0 | 1370 |
| Biertje#1 | 1621▼ -40 | 13 | 7 | 1 | 3 | 1 | 2.60 | 0 | 1115 |
| lollo10-bet@psn | 550▼ -92 | 19 | 2 | 0 | 0 | 10 | 0.41 | 0 | 703 |
| cartel_amiable7@psn | 400 | 5 | 1 | 0 | 0 | 6 | 0.18 | 0 | 480 |
| EpicOakley015@psn ✗ | 400▼ -450 | 10 | 5 | 0 | 0 | 6 | 0.33 | 0 | 450 |
| wangtean (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| xumin3211 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| UnicornNukes | 1801▲ +60 | 70 | 31 | 0 | 67 | 6 | 1.59 | 0 | 5508 |
| eetjsncch5 | 568▲ +57 | 48 | 30 | 3 | 18 | 4 | 2.29 | 0 | 3854 |
| CHxiaofen262 | 738▲ +165 | 34 | 24 | 5 | 0 | 4 | 2.62 | 0 | 3770 |
| nazar_pro#1 | 838▲ +32 | 54 | 22 | 3 | 0 | 8 | 1.38 | 0 | 3660 |
| schabi556 | 1181▲ +55 | 40 | 15 | 2 | 0 | 10 | 1.05 | 0 | 2500 |
| Shuskara#2 | 1081▲ +149 | 50 | 21 | 0 | 0 | 6 | 1.25 | 0 | 2270 |
| lacivok25 | 670▼ -42 | 29 | 16 | 0 | 0 | 11 | 0.63 | 0 | 1635 |
| Hunterprime_1 | 400 | 35 | 8 | 0 | 0 | 9 | 0.61 | 0 | 1565 |
| RemonBelloCold (AI) | — | 5 | 4 | 0 | 6 | 4 | 0.24 | 0 | 843 |
| vm415342 ✗ | 790▼ -60 | 13 | 6 | 0 | 0 | 7 | 0.52 | 0 | 610 |
| danc13 (AI) | — | 0 | 0 | 0 | 8 | 0 | 0.00 | 0 | 284 |
| Hotgame91H@live ✗ | 400▲ +150 | 4 | 0 | 0 | 0 | 3 | 0.27 | 0 | 140 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.