decode: proto 304 · 1695 stat syncs · 284 zone events · 666 soldier mappings · 5.81s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LLIAXED | 1159▲ +21 | 33 | 17 | 0 | 66 | 0 | 33.00 | 0 | 3761 |
| Black-brid13@psn | 932▲ +7 | 31 | 15 | 2 | 0 | 10 | 0.94 | 0 | 2350 |
| bogus_101 | 1183▲ +183 | 39 | 11 | 0 | 0 | 12 | 0.95 | 0 | 1915 |
| VirtualScvm | 1298▲ +298 | 31 | 7 | 1 | 0 | 3 | 2.07 | 0 | 1525 |
| brighame ✗ | 821▼ -3 | 16 | 10 | 1 | 0 | 10 | 0.36 | 0 | 1390 |
| TristanChazz@psn ✗ | 883▼ -4 | 18 | 10 | 0 | 0 | 9 | 0.36 | 0 | 1310 |
| Lekel9453@live | 465▼ -15 | 28 | 11 | 0 | 0 | 8 | 0.76 | 0 | 1210 |
| SgtSpeers_1@psn | 779▼ -1 | 17 | 5 | 0 | 0 | 4 | 1.06 | 0 | 750 |
| Siemlieve@psn ✗ | 400▲ +150 | 4 | 4 | 0 | 0 | 3 | 0.29 | 0 | 380 |
| Nikdozian (AI) | — | 5 | 1 | 1 | 0 | 9 | 0.10 | 0 | 350 |
| Mavini63406 (AI) | — | 5 | 3 | 0 | 0 | 4 | 0.24 | 0 | 280 |
| ramilegog1 (AI) | — | 4 | 1 | 0 | 0 | 6 | 0.12 | 0 | 150 |
| redddd10 ✗ | 400 | 3 | 1 | 0 | 0 | 1 | 0.75 | 0 | 140 |
| hutovia (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 50 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Zwis#1 | 710▼ -14 | 43 | 9 | 4 | 3 | 1 | 8.60 | 0 | 2972 |
| idkfam | 1622▲ +0 | 55 | 7 | 2 | 2 | 6 | 2.04 | 0 | 2558 |
| sam_bat57@psn | 551 | 31 | 6 | 0 | 38 | 8 | 0.67 | 0 | 2452 |
| happy_capy89@psn | 1580▲ +4 | 34 | 6 | 0 | 15 | 3 | 1.55 | 0 | 1998 |
| spirax132 | 1096▲ +7 | 41 | 6 | 2 | 11 | 4 | 1.78 | 0 | 1906 |
| Tankmaster9195 | 993▼ -30 | 43 | 10 | 0 | 0 | 5 | 1.72 | 0 | 1790 |
| pablobrazal0402 | 1343▼ -68 | 37 | 6 | 0 | 0 | 6 | 1.32 | 0 | 1620 |
| Kingsman23j | 621▼ -10 | 37 | 7 | 0 | 0 | 3 | 2.64 | 0 | 1560 |
| Leonidas#1 | 449▼ -264 | 32 | 5 | 0 | 0 | 0 | 10.67 | 0 | 1305 |
| aubry_adrien | 400 | 16 | 5 | 1 | 0 | 8 | 0.36 | 0 | 1020 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.