decode: proto 304 · 2395 stat syncs · 928 zone events · 912 soldier mappings · 4.81s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| slimepup | 819▼ -74 | 43 | 7 | 7 | 0 | 9 | 1.00 | 0 | 4065 |
| villorejo | 1490▲ +18 | 53 | 20 | 0 | 30 | 12 | 1.26 | 1 | 3842 |
| Veteran_Bobohoe | 1711▲ +8 | 51 | 21 | 1 | 26 | 10 | 0.89 | 0 | 3578 |
| Toko#2 | 1193▲ +6 | 52 | 34 | 1 | 0 | 12 | 0.70 | 1 | 3222 |
| D4v1D_SvK | 853▼ -16 | 40 | 33 | 0 | 11 | 11 | 0.75 | 0 | 2864 |
| PEperiri | 1036▼ -12 | 34 | 12 | 0 | 4 | 10 | 0.61 | 0 | 1693 |
| 燒烤豬排 | 837▼ -21 | 24 | 16 | 0 | 0 | 7 | 0.60 | 1 | 1670 |
| LyaBole ✗ | 1101▼ -7 | 18 | 10 | 1 | 0 | 5 | 0.90 | 0 | 1600 |
| butneroas123 | 798▼ -78 | 14 | 5 | 0 | 28 | 6 | 0.35 | 0 | 1556 |
| 비철 ✗ | — | 9 | 6 | 0 | 0 | 3 | 0.53 | 0 | 627 |
| weasubdiy (AI) | — | 5 | 1 | 0 | 0 | 8 | 0.12 | 1 | 574 |
| MilkyHell69 (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 麻豆传媒林予曦 | 402▲ +2 | 40 | 4 | 15 | 0 | 3 | 2.67 | 0 | 8057 |
| Dimalokh | 1545▲ +12 | 110 | 35 | 1 | 5 | 6 | 2.68 | 0 | 5316 |
| NOOKHI@live | 1287▲ +32 | 75 | 30 | 2 | 13 | 6 | 1.56 | 0 | 4072 |
| Leonardo3104@live | 1713▲ +8 | 66 | 25 | 2 | 7 | 7 | 1.53 | 0 | 3864 |
| zaoup | 573▼ -9 | 28 | 15 | 3 | 43 | 3 | 1.12 | 0 | 3389 |
| Sarmat153010 | 1521▲ +12 | 51 | 5 | 2 | 11 | 8 | 1.38 | 0 | 3255 |
| Attak | 810▲ +9 | 60 | 14 | 0 | 1 | 11 | 0.95 | 0 | 2755 |
| kamilvandam36 | 984▼ -4 | 28 | 7 | 4 | 0 | 8 | 0.80 | 0 | 2651 |
| CoolingenDC | 1254▼ -8 | 39 | 14 | 0 | 57 | 5 | 1.50 | 0 | 2399 |
| sturmgruppen | 400 | 12 | 3 | 0 | 0 | 4 | 0.52 | 0 | 635 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:04 | sector_1_a | Axis | 12 | villorejo, Toko#2, 燒烤豬排, weasubdiy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.