ENLISTED ROLL CALL

every match, every player, every stat

Pacific GuadalcanalInvasion (counter) · invasion · SQUADS · standard
2026-06-18 17:35start (UTC)
17:27length
657kills
Japanwinner
Mixed3 human · 1 console / 2 PC

decode: proto 304 · 2028 stat syncs · 1026 zone events · 737 soldier mappings · 3.19s · game 0.7.5.84

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
enlisted-11521▲ +41347303211.1718392
Caesar_salad1669▼ -1810440100104.0006145
timonatantabo (AI)28180041.0453549
dadigoro (AI)24100241.1432444
Ddive (AI)221311050.7922393
Archen11 (AI)1240840.5522294
AsHumIne (AI)32150051.2322180
Sparcus (AI)22120060.7122070
ZzioLiLKa (AI)25100450.9312066
PigglaFrog (AI)24120050.8611640

Western Allies (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
F4tDaddy59@live1106▼ -3583002081.4103077
MasterScot (AI)30140680.6801734
minamico (AI)14902280.2401614
Esgal91 (AI)23110470.5501364
SiSSO (AI)18701090.3701208
TheBuster (AI)17501060.4901203
yekevinpl (AI)21110080.460868
willionez2005 (AI)1630680.380808
Pungik (AI)1340080.300604
Nosakill (AI)1320060.410498

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
2:08sector_1_aJapan22enlisted-1, timonatantabo, dadigoro, Sparcus, AsHumIne
6:47sector_2_bJapan7timonatantabo, ZzioLiLKa, Ddive
10:25sector_3_bJapan18timonatantabo, dadigoro, Ddive, Sparcus
13:09sector_4_cJapan13timonatantabo, Archen11, PigglaFrog, AsHumIne
17:18sector_5_bJapan9timonatantabo, Archen11, dadigoro
1–5 of 5 captures
per page

All decoded stats (286 values) — raw JSON

1–20 of 20 players
per page
Playerassistsbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerbest_possessed_infantry_killstreakdeathssquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointlong_range_killspoints_capturedfortification_destoyedheadshotsbest_killstreak_machine_gunbest_killstreak_semiautobest_possessed_infantry_killstreak_10fortification_builtinfantry_squad_wipeoutkills_by_engineer_kindkills_by_tanker_kindkills_using_tankmachine_gun_killssemiauto_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_meleebest_killstreak_pistolbest_killstreak_riflebest_killstreak_submachine_gunfirst_bloodkills_by_assault_kindkills_by_mgun_kindkills_by_paratrooper_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_sniper_kindmelee_killspistol_killsrifle_killssubmachine_gun_killstank_kills_by_tanker_kind
TOTAL1014615117194136641420926541164744207961919162119442142481801802268299216213620229651631
enlisted-19839297231321233112273218111627131347676163199202
Caesar_salad2614599911041044011104104111
timonatantabo (AI)43549872528114274185
F4tDaddy59@live4307789095847164186330319317111146372162362965163
dadigoro (AI)224448885241132141110131
Ddive (AI)72393864621722855513221
Archen11 (AI)112294887512212244442
AsHumIne (AI)102180859632195265152
Sparcus (AI)520708547221143161222
ZzioLiLKa (AI)1020668706251252752210115
MasterScot (AI)1017348209301024483314
PigglaFrog (AI)316408456241452851231
minamico (AI)216147909146258811119
Esgal91 (AI)5136481682310242722111
SiSSO (AI)21208791101811499557
TheBuster (AI)612038647178235655511
yekevinpl (AI)48688299155146811
willionez2005 (AI)180881191662428333
Pungik (AI)36048149137243843
Nosakill (AI)1498859713623262
1–20 of 20 players
per page

Weapon breakdown

1–25 of 166 weapon rows1237next ›
per page
Player WeaponKills
environment / unattributed1
Archen11Austen4
Archen11Lanchester 322
Archen11Owen Mk1 422
Archen11Ross Rifle2
Archen11M1903 Springfield1
Archen11Smle Mk31
AsHumIneLanchester 325
AsHumIneVickers Berthier5
AsHumIneBren Mk23
AsHumIneM1903 Springfield3
AsHumIneSmle Mk33
AsHumIneUsa Mk23
AsHumIneM1917 Enfield2
AsHumIneM1 Carbine2
AsHumIneM3 Submachine Gun2
AsHumIneRoss Rifle2
AsHumIneOwen Mk1 421
AsHumIneWinchester Model 19121
Caesar_salad20Mm Polsten105
DdiveM1903 Springfield6
DdiveSmle Mk33
Ddiveenvironment / unattributed2
DdiveEnfield P142
DdiveBren Mk21
1–25 of 166 weapon rows1237next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.