decode: proto 304 · 2045 stat syncs · 590 zone events · 781 soldier mappings · 4.09s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fillosav33 | 1555▲ +1 | 103 | 13 | 0 | 17 | 7 | 2.64 | 0 | 4357 |
| R0mmel774 | 1074▼ -2 | 37 | 2 | 4 | 18 | 9 | 0.93 | 0 | 2807 |
| SussyStrider | 1480▼ -0 | 35 | 7 | 0 | 19 | 3 | 1.84 | 0 | 2418 |
| Konsul81365 | 947▼ -6 | 49 | 8 | 1 | 8 | 0 | 49.00 | 0 | 2186 |
| Soundwave#34 | 944▲ +1 | 36 | 13 | 0 | 18 | 6 | 1.12 | 0 | 2119 |
| Mohylew | 1328▼ -16 | 40 | 13 | 0 | 0 | 6 | 1.18 | 0 | 1830 |
| LYMARIUS | 938▲ +1 | 34 | 11 | 0 | 58 | 2 | 2.27 | 0 | 1732 |
| MichLi11 | 1049▼ -46 | 33 | 11 | 0 | 0 | 8 | 0.77 | 0 | 1675 |
| trumpapadlásró | 592▼ -197 | 19 | 7 | 0 | 22 | 5 | 0.51 | 0 | 970 |
| fazariin | 648▼ -149 | 80 | 0 | 5 | 0 | 0 | 4.71 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Obllepipya | 677▲ +23 | 38 | 23 | 2 | 0 | 10 | 0.79 | 0 | 2836 |
| zajcevlena8 | 1193▲ +44 | 27 | 9 | 1 | 23 | 7 | 0.87 | 0 | 2273 |
| Tajul#1 | 763▲ +22 | 24 | 17 | 0 | 27 | 4 | 1.04 | 0 | 2148 |
| EdiKing | 1157▲ +7 | 36 | 12 | 1 | 0 | 10 | 0.78 | 0 | 2045 |
| Wladhveps | 1204▲ +23 | 39 | 14 | 0 | 0 | 5 | 2.05 | 0 | 1931 |
| NextBison729548@live | 400 | 20 | 11 | 0 | 0 | 14 | 0.26 | 0 | 1419 |
| Abram4213 ✗ | 1643▼ -2 | 26 | 11 | 0 | 0 | 5 | 0.76 | 0 | 1227 |
| FunkyStone#1 | 1120▼ -4 | 23 | 10 | 0 | 0 | 11 | 0.44 | 0 | 1080 |
| МАМАЯПОЕЛ ✗ | 1139▼ -11 | 20 | 11 | 0 | 0 | 5 | 0.57 | 0 | 986 |
| recobana66 (AI) | — | 5 | 2 | 0 | 8 | 8 | 0.12 | 0 | 529 |
| Pilot (AI) | — | 4 | 1 | 0 | 2 | 5 | 0.14 | 0 | 224 |
| jackrism54 (AI) | — | 3 | 1 | 0 | 0 | 5 | 0.11 | 0 | 150 |
| BEŞİKTAŞ#2 ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.