decode: proto 304 · 2335 stat syncs · 454 zone events · 893 soldier mappings · 6.82s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bytulek | — | 96 | 27 | 1 | 2 | 4 | 3.31 | 0 | 4599 |
| Komandos1301@live | — | 63 | 11 | 5 | 20 | 11 | 1.47 | 0 | 3996 |
| SM280 | — | 64 | 43 | 0 | 0 | 12 | 1.33 | 0 | 3410 |
| Sailorblue | — | 75 | 16 | 1 | 3 | 8 | 2.50 | 0 | 3307 |
| Hubyy12 | — | 59 | 33 | 0 | 0 | 8 | 1.18 | 0 | 3140 |
| Loganex | — | 27 | 11 | 0 | 41 | 5 | 1.08 | 0 | 2809 |
| Marcelikoksu333 | — | 36 | 17 | 1 | 0 | 6 | 0.73 | 0 | 1960 |
| BATTLEFRONT1917@live | — | 23 | 3 | 1 | 43 | 3 | 1.44 | 0 | 1706 |
| _DeadlyForce_ ✗ | — | 11 | 10 | 0 | 14 | 2 | 1.10 | 0 | 1058 |
| holo52001 (AI) | — | 10 | 3 | 0 | 18 | 4 | 0.42 | 0 | 1024 |
| kurierdpd1 | — | 16 | 5 | 0 | 0 | 10 | 0.39 | 0 | 670 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| richardwaker129 | — | 90 | 37 | 2 | 0 | 11 | 1.53 | 0 | 4825 |
| Doenerman207@psn | — | 68 | 51 | 0 | 0 | 10 | 0.97 | 1 | 4400 |
| KERIM05 | — | 25 | 15 | 3 | 10 | 6 | 0.93 | 0 | 3457 |
| LEFONZ1@live | — | 32 | 24 | 0 | 7 | 11 | 0.44 | 1 | 2595 |
| Kwsk ✗ | — | 33 | 28 | 1 | 0 | 1 | 6.60 | 0 | 2570 |
| SeanJibs13@live | — | 28 | 22 | 0 | 0 | 16 | 0.44 | 1 | 2400 |
| boudeyseries38 | — | 23 | 18 | 0 | 9 | 11 | 0.48 | 0 | 1799 |
| WookieWuschel ✗ | — | 25 | 7 | 0 | 7 | 7 | 0.56 | 1 | 1749 |
| BEAR250190@live | — | 18 | 9 | 0 | 0 | 6 | 0.72 | 0 | 830 |
| Gibbo231100@psn ✗ | — | 8 | 2 | 0 | 11 | 4 | 0.32 | 0 | 797 |
| Kupbauelhalov (AI) | — | 2 | 1 | 0 | 12 | 4 | 0.09 | 0 | 689 |
| pse200005 (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.04 | 0 | 90 |
| MenhGee15770 (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.40 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:42 | sector_1_b | Western Allies | 5 | Doenerman207@psn, LEFONZ1@live, SeanJibs13@live, WookieWuschel |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.