decode: proto 304 · 2398 stat syncs · 742 zone events · 911 soldier mappings · 4.97s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MuccMupaa | — | 83 | 50 | 1 | 1 | 9 | 2.02 | 0 | 5746 |
| seregaoptr | — | 53 | 38 | 0 | 0 | 12 | 1.00 | 0 | 3130 |
| orionchik357 | — | 54 | 33 | 0 | 1 | 3 | 4.50 | 0 | 3044 |
| Starik750 | — | 16 | 10 | 2 | 22 | 8 | 0.46 | 0 | 2160 |
| dankidmm ✗ | — | 27 | 20 | 1 | 3 | 5 | 1.08 | 0 | 1789 |
| NikiGamer567655@live | — | 14 | 6 | 0 | 27 | 12 | 0.19 | 0 | 1224 |
| Artem133Z ✗ | — | 14 | 8 | 1 | 0 | 6 | 0.64 | 0 | 950 |
| DannyWild (AI) | — | 15 | 7 | 0 | 4 | 14 | 0.19 | 0 | 874 |
| npocTo5283@live ✗ | — | 13 | 13 | 0 | 0 | 7 | 0.36 | 0 | 840 |
| MenhGee15770 (AI) | — | 11 | 4 | 0 | 0 | 7 | 0.28 | 0 | 574 |
| SLATOSONIICODET (AI) | — | 9 | 6 | 0 | 0 | 10 | 0.16 | 0 | 476 |
| Traylor95417 (AI) | — | 7 | 6 | 0 | 0 | 3 | 0.39 | 0 | 410 |
| WarThanderPro228 ✗ | — | 6 | 4 | 0 | 0 | 3 | 0.60 | 0 | 300 |
| ErSwagFoY (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.07 | 0 | 110 |
| cs2#1 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BlueEagle26 | — | 66 | 18 | 8 | 20 | 9 | 1.27 | 0 | 4959 |
| kola1979228233 | — | 51 | 40 | 0 | 71 | 7 | 1.24 | 0 | 4407 |
| Johnny-Vex | — | 51 | 26 | 1 | 45 | 5 | 1.31 | 0 | 3400 |
| uChis69 | — | 54 | 19 | 3 | 1 | 4 | 2.45 | 0 | 3354 |
| kirill_koshelev_#1 | — | 43 | 30 | 1 | 0 | 6 | 1.59 | 0 | 3220 |
| Skworeshnik | — | 40 | 13 | 0 | 27 | 5 | 2.11 | 0 | 3026 |
| DmitryFighter | — | 34 | 10 | 0 | 0 | 5 | 1.10 | 0 | 2167 |
| egor22822578 | — | 35 | 16 | 1 | 0 | 8 | 0.67 | 0 | 1985 |
| djon1892 | — | 18 | 0 | 1 | 0 | 7 | 0.86 | 0 | 1091 |
| LilMan17817 | — | 114 | 0 | 0 | 0 | 0 | 7.12 | 0 | 0 |
| Kamity19470 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.