decode: proto 304 · 1641 stat syncs · 524 zone events · 562 soldier mappings · 5.16s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mixam5789@live | — | 96 | 32 | 0 | 14 | 4 | 3.43 | 0 | 4386 |
| metatron5 | — | 23 | 10 | 0 | 0 | 5 | 0.92 | 0 | 1460 |
| serdarsezer | — | 15 | 4 | 2 | 2 | 3 | 1.25 | 0 | 1348 |
| going3 | — | 23 | 10 | 0 | 0 | 7 | 0.79 | 0 | 1100 |
| Miti96 | — | 21 | 8 | 0 | 0 | 4 | 1.00 | 0 | 1050 |
| tacoothunder | — | 13 | 10 | 1 | 0 | 5 | 0.54 | 0 | 875 |
| sovietfury | — | 12 | 4 | 1 | 5 | 7 | 0.32 | 0 | 685 |
| Zer0Chalice5718@live | — | 8 | 3 | 0 | 4 | 6 | 0.21 | 0 | 376 |
| bernie66250 | — | 9 | 1 | 0 | 0 | 3 | 0.47 | 0 | 330 |
| mina5574 | — | 31 | 0 | 5 | 0 | 0 | 3.44 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 安東-奇古爾 | — | 55 | 19 | 2 | 0 | 4 | 2.50 | 4 | 4415 |
| niewidzialny_ | — | 26 | 13 | 0 | 12 | 7 | 0.58 | 2 | 3319 |
| Sticky128 | — | 17 | 4 | 3 | 7 | 4 | 0.63 | 4 | 3310 |
| Senapi_mt | — | 44 | 4 | 3 | 0 | 5 | 1.57 | 2 | 3025 |
| ZIPLATICI_FÜHRER | — | 12 | 6 | 1 | 9 | 4 | 0.48 | 4 | 2938 |
| Piffer_08 | — | 9 | 4 | 1 | 14 | 4 | 0.43 | 2 | 2026 |
| Waffen-SS7 | — | 10 | 3 | 0 | 20 | 2 | 0.62 | 1 | 1969 |
| Gok_Efendisi | — | 25 | 3 | 1 | 0 | 6 | 0.69 | 1 | 1770 |
| Serega11993 | — | 26 | 4 | 0 | 6 | 2 | 1.62 | 0 | 1090 |
| FireGecko676063@live | — | 16 | 3 | 0 | 1 | 3 | 0.89 | 0 | 724 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:26 | sector_1_a | USSR | 6 | ZIPLATICI_FÜHRER, Sticky128 |
| 6:06 | sector_2_a | USSR | 35 | Waffen-SS7, niewidzialny_, ZIPLATICI_FÜHRER, Piffer_08, Sticky128, Senapi_mt, 安東-奇古爾 |
| 8:38 | sector_3_b | USSR | 16 | Piffer_08, Sticky128, Senapi_mt, 安東-奇古爾 |
| 9:51 | sector_4_b | USSR | 3 | ZIPLATICI_FÜHRER, Sticky128, 安東-奇古爾 |
| 11:54 | sector_5_a | USSR | 11 | Gok_Efendisi, niewidzialny_, ZIPLATICI_FÜHRER, 安東-奇古爾 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.