decode: proto 304 · 1900 stat syncs · 716 zone events · 749 soldier mappings · 4.48s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| upcoming_team4@psn | — | 31 | 26 | 5 | 2 | 0 | 31.00 | 0 | 3980 |
| cafat85@live | — | 50 | 21 | 1 | 6 | 12 | 0.74 | 0 | 3375 |
| Jiikoo911@psn | — | 58 | 17 | 3 | 0 | 12 | 0.81 | 0 | 3243 |
| Andrija9967@live | — | 20 | 8 | 0 | 7 | 15 | 0.43 | 0 | 1791 |
| lewe09@psn | — | 25 | 8 | 0 | 0 | 14 | 0.53 | 0 | 1085 |
| hoagieboy610@psn | — | 8 | 3 | 1 | 0 | 10 | 0.22 | 0 | 890 |
| StoicCoyote3482@live | — | 20 | 3 | 0 | 0 | 7 | 0.65 | 0 | 800 |
| Braymart795@psn ✗ | — | 12 | 4 | 0 | 0 | 6 | 0.44 | 0 | 520 |
| ItsJustMarc8015@psn | — | 6 | 1 | 0 | 0 | 4 | 0.43 | 0 | 265 |
| TheSenstore (AI) | — | 5 | 1 | 0 | 0 | 5 | 0.18 | 0 | 210 |
| LilWay | — | 29 | 0 | 0 | 0 | 0 | 0.64 | 0 | 0 |
| yn9dp8dz1d (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| HanGame (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CaptCatrenko@live | — | 93 | 0 | 7 | 11 | 6 | 2.33 | 0 | 4313 |
| TokiTheTokisaki@psn | — | 46 | 2 | 4 | 0 | 3 | 2.42 | 0 | 3391 |
| Stefroux97@live | — | 78 | 9 | 0 | 20 | 5 | 2.23 | 0 | 2989 |
| HolyTrash911277@live | — | 26 | 0 | 2 | 0 | 6 | 1.18 | 0 | 2175 |
| ISOLOSquadz-_-@psn | — | 20 | 1 | 3 | 63 | 4 | 0.74 | 0 | 2090 |
| FartNinja65@psn | — | 43 | 4 | 1 | 1 | 3 | 2.69 | 0 | 1999 |
| unleaded_grub38@psn | — | 23 | 0 | 1 | 18 | 4 | 0.88 | 0 | 1688 |
| tuetee101@psn | — | 24 | 1 | 2 | 0 | 4 | 1.60 | 0 | 1630 |
| Jeshka_aha@psn | — | 25 | 1 | 1 | 3 | 5 | 0.76 | 0 | 1335 |
| DipnaKeyron123@live | — | 20 | 5 | 0 | 0 | 3 | 1.54 | 0 | 910 |
| mcesa1cdf | — | 18 | 0 | 0 | 0 | 0 | 0.75 | 0 | 0 |
| dutito27 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| mikeman (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.