decode: proto 304 · 2444 stat syncs · 632 zone events · 939 soldier mappings · 4.99s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Blad3I | 1152▲ +3 | 102 | 12 | 3 | 16 | 9 | 2.68 | 0 | 5223 |
| снеговик8765 | 1453▲ +2 | 67 | 40 | 0 | 54 | 7 | 1.49 | 0 | 4816 |
| to_kinov | 1088▼ -15 | 47 | 15 | 6 | 2 | 10 | 0.92 | 0 | 3483 |
| antoha20162 | 925▼ -35 | 40 | 15 | 2 | 19 | 6 | 0.89 | 0 | 2542 |
| skifterbytyqi200 | 1177▼ -1 | 49 | 5 | 2 | 8 | 11 | 1.09 | 0 | 2349 |
| kikkomurr#1 | 525▼ -10 | 33 | 7 | 2 | 10 | 5 | 1.43 | 0 | 2269 |
| stonehopper234 | 531▼ -20 | 22 | 14 | 0 | 10 | 10 | 0.45 | 0 | 1745 |
| Ildhd | 754▼ -169 | 39 | 6 | 0 | 0 | 9 | 0.65 | 0 | 1390 |
| 4iTo | 1105▼ -89 | 28 | 4 | 0 | 0 | 9 | 0.64 | 0 | 1240 |
| FOLEX_perinus@psn | 556▼ -444 | 13 | 7 | 0 | 0 | 10 | 0.36 | 0 | 930 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| martunow | 1236▲ +164 | 90 | 49 | 4 | 3 | 11 | 1.67 | 1 | 6587 |
| Unitinfinite ✗ | 400▲ +106 | 48 | 36 | 2 | 14 | 5 | 1.60 | 1 | 4279 |
| Mad_Snail1984 | 1451▲ +75 | 40 | 20 | 1 | 24 | 8 | 0.91 | 0 | 3311 |
| anoob ✗ | 884▼ -26 | 50 | 18 | 1 | 0 | 10 | 1.22 | 0 | 2800 |
| RonaldinhoTHC#1 | 747▲ +33 | 67 | 23 | 0 | 0 | 10 | 1.43 | 0 | 2750 |
| fred_anderhall | 402▲ +2 | 47 | 16 | 0 | 0 | 10 | 0.90 | 0 | 2528 |
| King232790@live | 977▲ +1 | 24 | 5 | 1 | 21 | 7 | 0.53 | 0 | 1918 |
| kali_69#1 | 437▼ -6 | 22 | 14 | 1 | 0 | 13 | 0.42 | 0 | 1535 |
| all1132 | 400 | 26 | 5 | 0 | 0 | 8 | 0.93 | 0 | 1070 |
| ahmad_jaber77@psn ✗ | 432▼ -4 | 19 | 10 | 0 | 0 | 9 | 0.54 | 0 | 1060 |
| urms34 (AI) | — | 1 | 1 | 0 | 2 | 2 | 0.09 | 0 | 154 |
| riibars (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.05 | 0 | 80 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:38 | sector_1_a | Western Allies | 4 | martunow, Unitinfinite |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.