decode: proto 304 · 2400 stat syncs · 0 zone events · 853 soldier mappings · 5.53s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| armykir | — | 50 | 28 | 1 | 3 | 10 | 0.79 | 0 | 4198 |
| Remsin | — | 61 | 24 | 1 | 12 | 4 | 2.26 | 0 | 4128 |
| Russikiy_Kotik_0 | — | 49 | 19 | 3 | 5 | 7 | 0.94 | 0 | 4039 |
| Benetlol | — | 58 | 18 | 1 | 34 | 3 | 3.87 | 0 | 3408 |
| Janavar#2 | — | 55 | 22 | 0 | 0 | 12 | 0.81 | 0 | 3168 |
| Sett69 | — | 42 | 25 | 1 | 21 | 5 | 1.08 | 0 | 3051 |
| Комбриг1 | — | 35 | 27 | 0 | 18 | 5 | 1.21 | 0 | 2757 |
| SSCORPION_013 | — | 43 | 8 | 1 | 0 | 8 | 1.02 | 0 | 1973 |
| afgański_terorys | — | 31 | 16 | 0 | 6 | 4 | 1.48 | 0 | 1801 |
| aniketos85 | — | 21 | 11 | 0 | 5 | 3 | 1.50 | 0 | 1106 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bumbuschka_HUN | — | 26 | 6 | 2 | 73 | 9 | 0.65 | 0 | 3353 |
| DedArfei | — | 66 | 20 | 0 | 1 | 8 | 1.78 | 0 | 2944 |
| VanPannnnnn | — | 35 | 14 | 0 | 30 | 9 | 0.61 | 0 | 2849 |
| PattesWT | — | 38 | 18 | 0 | 6 | 12 | 0.59 | 0 | 2058 |
| pet1234567 | — | 27 | 8 | 3 | 1 | 4 | 1.08 | 0 | 1954 |
| Kiwexe | — | 38 | 23 | 0 | 0 | 7 | 0.75 | 0 | 1910 |
| Mokrogórski_17 ✗ | — | 20 | 5 | 1 | 0 | 5 | 0.80 | 0 | 930 |
| fvuvo#1 | — | 14 | 3 | 0 | 0 | 7 | 0.70 | 0 | 775 |
| TheSenstore (AI) | — | 5 | 3 | 0 | 0 | 4 | 0.24 | 0 | 264 |
| ssolaidrichess (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.14 | 0 | 80 |
| Shirox ✗ | — | 56 | 0 | 0 | 0 | 0 | 1.19 | 0 | 0 |
| Nantie | — | 36 | 0 | 0 | 0 | 0 | 0.69 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:57 | sector_1 | USSR | 0 | |
| 7:24 | sector_2 | USSR | 0 | |
| 14:00 | sector_2 | USSR | 0 | |
| 16:38 | sector_3 | USSR | 0 | |
| 20:25 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.