decode: proto 304 · 3487 stat syncs · 970 zone events · 1260 soldier mappings · 6.7s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kisly1981 | 1358▲ +11 | 119 | 20 | 17 | 6 | 5 | 3.84 | 0 | 8409 |
| Spectra_1917 | 1939▲ +23 | 89 | 50 | 0 | 29 | 17 | 0.89 | 0 | 7494 |
| GoshXD20361 | 1103▲ +83 | 101 | 22 | 6 | 0 | 14 | 1.74 | 0 | 5510 |
| BigChiefing | 1427▲ +19 | 60 | 32 | 2 | 40 | 7 | 1.82 | 0 | 4790 |
| Takumi_Fujiwara#3 | 1470▼ -8 | 69 | 24 | 0 | 14 | 15 | 0.73 | 0 | 4580 |
| Totenwolf | 1221▼ -3 | 43 | 13 | 3 | 12 | 13 | 0.96 | 0 | 3176 |
| Pedroleon37@live | 646▼ -55 | 32 | 22 | 1 | 51 | 14 | 0.68 | 0 | 2941 |
| verneralex | 1082▼ -8 | 55 | 26 | 0 | 0 | 17 | 0.62 | 0 | 2660 |
| dragon1w9@psn | 400 | 34 | 11 | 0 | 0 | 10 | 0.65 | 0 | 1945 |
| MortalOrphan52@live | 400 | 12 | 8 | 0 | 0 | 15 | 0.17 | 0 | 720 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Partizan1208 | 1529▲ +19 | 118 | 50 | 5 | 6 | 9 | 2.68 | 1 | 8941 |
| DarkMetall2000 | 1740▲ +7 | 83 | 45 | 2 | 28 | 18 | 0.83 | 2 | 6563 |
| Justwer21 | 1200▼ -8 | 58 | 36 | 6 | 2 | 12 | 1.02 | 1 | 5555 |
| Asde878 | 1503▲ +11 | 77 | 43 | 0 | 9 | 10 | 1.79 | 1 | 5430 |
| Nie_Agentu | 1506▼ -10 | 54 | 26 | 1 | 35 | 17 | 0.69 | 1 | 4934 |
| CMDKnecht | 1034▲ +5 | 73 | 45 | 0 | 23 | 9 | 1.46 | 0 | 4686 |
| miwannn111 | 702▼ -26 | 45 | 28 | 1 | 13 | 18 | 0.38 | 1 | 3748 |
| paul_holl_nell | 400 | 39 | 23 | 2 | 0 | 7 | 0.91 | 0 | 2590 |
| EibeDiagramm66@live | 400▼ -3 | 29 | 9 | 1 | 3 | 14 | 0.49 | 1 | 2300 |
| wiecho1961 | 400 | 30 | 10 | 0 | 0 | 4 | 1.30 | 0 | 1555 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:49 | sector_1_b | USSR | 4 | miwannn111, Partizan1208, DarkMetall2000 |
| 15:58 | sector_2_b | USSR | 3 | Nie_Agentu, DarkMetall2000 |
| 21:04 | sector_3 | USSR | 9 | Asde878, EibeDiagramm66@live, Justwer21 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.