decode: proto 304 · 1975 stat syncs · 634 zone events · 633 soldier mappings · 3526552.03s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:03 | sector_1 | Axis | 11 | naga1965, oda_tanuki2023@psn, _VEBER_J6, Arios1599@live, M0RGALAD@live, kimyra5 |
| 6:45 | sector_2 | Axis | 8 | naga1965, oda_tanuki2023@psn, Arios1599@live, CalmBeast979057@live |
| 9:40 | sector_3_b | Axis | 13 | WilliamTheTree@live, naga1965, _VEBER_J6, Arios1599@live, CalmBeast979057@live |
| 11:44 | sector_4_b | Axis | 3 | WilliamTheTree@live, _VEBER_J6 |
| 15:19 | sector_5 | Axis | 10 | WilliamTheTree@live, naga1965, Oaklmaher@live, Olaf_der_Schreck, kimyra5 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.