decode: proto 304 · 2184 stat syncs · 718 zone events · 712 soldier mappings · 3017643.85s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | sector_1 | USSR | 7 | ps_omsk@psn, Sniw#1, Rggbet, Салфетка5#9 |
| 6:14 | sector_2_b | USSR | 9 | FARMBOTINRUST, colyentedata@psn, Салфетка5#9 |
| 8:51 | sector_3 | USSR | 9 | ps_omsk@psn, FARMBOTINRUST, Arch357, Салфетка5#9 |
| 12:45 | sector_4_b | USSR | 15 | ps_omsk@psn, FARMBOTINRUST, Sniw#1, maximco#1, Arch357, Салфетка5#9 |
| 15:12 | sector_5 | USSR | 17 | ps_omsk@psn, FARMBOTINRUST, Sniw#1, colyentedata@psn, maximco#1, Салфетка5#9 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.