decode: proto 304 · 3556 stat syncs · 874 zone events · 1260 soldier mappings · 3461479.45s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:06 | sector_1_c | Axis | 16 | SkEbObChIk228, Comrade_Ladislav, sorry#6, Estanis28 |
| 10:18 | sector_2_b | Axis | 4 | sorry#6, Nucleark_night |
| 16:55 | sector_3_b | Axis | 2 | 是国人就别打 |
| 19:07 | sector_4_b | Axis | 3 | Deathsoldier#1, sorry#6, Magratar |
| 23:29 | sector_5_c | Axis | 13 | Orioninho, Deathsoldier#1, SkEbObChIk228, Nucleark_night, Magratar |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.