decode: proto 304 · 2122 stat syncs · 630 zone events · 745 soldier mappings · 3644589.36s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:11 | sector_1 | Axis | 4 | thelast_rolle@psn, jon720718 |
| 9:57 | sector_2_b | Axis | 9 | Mariocarni_04@psn, galaicus00, posi_cz@psn, Read_Tard |
| 12:40 | sector_3_a | Axis | 4 | Mariocarni_04@psn, Kiragatto2025@psn, Read_Tard |
| 14:41 | sector_4 | Axis | 3 | Kiragatto2025@psn, posi_cz@psn, jon720718 |
| 18:37 | sector_5 | Axis | 12 | Mariocarni_04@psn, Kiragatto2025@psn, jon720718, jason315257, Read_Tard |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.