decode: proto 304 · 2693 stat syncs · 580 zone events · 1033 soldier mappings · 3711061.13s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:52 | sector_1_b | Axis | 4 | amkulkar409@psn, MonanThiers@psn, azar-experto9@psn, BarnesENC@psn |
| 22:40 | sector_2_b | Axis | 6 | amkulkar409@psn, Kl_mh86_@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.