Normandy OmerInvasion (counter) · invasion · SQUADS · standard
BR 5match BR
start
21:10length
993kills
Axiswinner
Mixed20 human · 6 console / 14 PC
Download replayofficial .erpl · ~40-180 MB

decode: proto 304 · 2768 stat syncs · 558 zone events · 1020 soldier mappings · 3379932.92s · game 0.7.5.126

Scoreboard

Western Allies · score 21457PlayersAxis · score 40638
Western AlliesELOBR
1Refader_fd_1261▲ +258815.033350.045165
2SantoSanto7784053453.011180.063406
3HomicideBunny81853215.039100.0123294
4berkuji899▲ +255406.00120.0102150
5TheGVZ496▼ -144306.00150.0121880
6Heinzup518▼ -154403.00150.0131830
7Cybele_Gaming213▼ -113906.0060.0151480
8sbrebbaz46@psn590▼ -1532604.0030.08970
9BBK025 (AI)[BOT]3202.0500.06469
10MarkDian66669 (AI)[BOT]3703.0050.011455
11SistineFibel5502.0230.01298
12GooPeper (AI)[BOT]1100.0010.0460
13Delta237722@live000.0000.010
AxisELOBR
1Beammin1587▲ +2591714.010301.037616
2Not_Lexes1282▲ +1587019.023452.0107079
3KFL_MeleeZalot617▲ +2581114.04215.0125794
4Mosase31189▼ -1157319.00343.0114980
5addams-family62@psn20056406.00290.013870
6withered1989@psn579▼ -2545010.00321.053191
7coleron_absorta@psn20054610.00110.032455
8VonFlausch200▼ -252412.035100.052080
9Bachstein480▼ -454415.02130.041983
10B2Bomber2635@live20052423.0020.061590

Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:59sector_1Axis11Mosase3, Not_Lexes, KFL_MeleeZalot, Beammin
7:14sector_2Axis2Mosase3, KFL_MeleeZalot
13:52sector_3Axis4KFL_MeleeZalot
19:19sector_4Axis4KFL_MeleeZalot
21:00sector_5_cAxis9Mosase3, Not_Lexes, KFL_MeleeZalot, withered1989@psn
1–5 of 5 captures
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All decoded stats (613 values) — raw JSON

1–23 of 23 players
per page
Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsbattle_score killskills_by_playerassistsbest_possessed_infantry_killstreakheadshotsbest_killstreak_submachine_gunsubmachine_gun_killsbest_killstreak_semiautokills_by_engineer_kindsemiauto_killsbest_killstreak_machine_gunkills_by_rifle_kindmachine_gun_killskills_by_mgun_kindkills_while_defending_pointkills_while_attacking_pointlong_range_killsbest_killstreak_riflefortification_builtkills_by_anti_tank_kindkills_by_assault_kindrifle_killstank_killsengineer_building_usageengineer_rally_point_usagefortification_destoyedrallies_builtbest_killstreak_grenadegrenade_killskills_by_sniper_kindartillery_killsbest_killstreak_artillerybest_killstreak_meleebest_possessed_infantry_killstreak_10kills_by_tanker_kindkills_using_tankmelee_killsrallies_destroyedlauncher_killspoints_capturedtank_kills_by_anti_tank_kindkills_by_radioman_kindkills_using_aircraftaircraft_killsapc_killseng_forts_destroyedinfantry_bomb_killskills_by_engineer_buildingsowned_mobile_spawn_usageplane_kills_by_pilot_fighter_kindbest_killstreak_pistolcrew_antitank_mine_killseng_boxes_destroyedkills_by_medic_kindkills_by_partisan_kindkills_by_pilot_assaulter_kindkills_by_pilot_fighter_kindkills_using_apcpistol_killstank_commander_killstank_kills_by_partisan_kindtank_kills_by_tanker_kindvehicle_antitank_mine_killsvehicle_tnt_killsapc_kills_by_anti_tank_kindapc_kills_by_mgun_kindapc_kills_by_pilot_fighter_kindbest_killstreak_mortarcrew_bomb_killscrew_tnt_killsfirst_bloodinfantry_antitank_mine_killsinfantry_mine_killskills_by_apc_driver_kindkills_by_flametrooper_kindkills_by_mortarman_kindkills_by_paratrooper_kindkills_by_saboteur_kindmortar_killsshotgun_killstank_kills_by_engineer_kindtank_kills_by_pilot_fighter_kindtank_spotsvehicle_bomb_kills
TOTAL21708969180163620959548441271501048116988771918219012711712322743609170118149137366231718248426237613813687191259524412221574552153254826222221114551161067124421212
Beammin118216437616917714137991081713041346571551251147214182122947111451674122
Not_Lexes11036211107079878219613146436658845411756612715121251101
KFL_MeleeZalot10539613125794816814108911193655321113111332111113511111
Refader_fd_116433545165888151310614161719271941343518207113131211212191156
Mosase3107663121149807367981393337878834236174169116613213234114
addams-family62@psn12115213870646464296464
SantoSanto771152287634063432395112129111118449276113125112113111
HomicideBunny1061721312329432295231138811111022117173511222121
withered1989@psn1121336531914539101011192232549147661787111123631412
coleron_absorta@psn1175144324554646157552113101211151292911
berkuji1064441110215054486683373125125117
VonFlausch1139336520802420273111691010107259101014411
Bachstein1112315419834444515710107171426551326101331112
TheGVZ105749121218804340691112613139152925231911
Heinzup10399314131830442936544622051814201521641
B2Bomber2635@live114634661590242035345122710102551111115111111
Cybele_Gaming1015891515148039296313522461830127126
sbrebbaz46@psn697488897026174647833313231088334222
BBK025 (AI)59134764692221551
MarkDian66669 (AI)79559121145575335
SistineFibel9661129855231225333121
GooPeper (AI)26420546011
Delta237722@live395711
1–23 of 23 players
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Weapon breakdown

1–25 of 168 weapon rows1237next ›
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Player WeaponBRKills
Environmental2
B2Bomber2635@liveMG 42410
B2Bomber2635@liveEnvironmental7
B2Bomber2635@liveMP 43/155
B2Bomber2635@liveVG 1-532
B2Bomber2635@live250 kg SC250JA bomb1
B2Bomber2635@live13 mm MG 131 machine gun1
B2Bomber2635@liveKnife1
BBK0257.62 mm M1919A4 machine gun1
BBK025Browning M1918A231
Bachstein75 mm PaK 40/3 L/46 cannon12
BachsteinGewehr 43412
BachsteinStG 4456
BachsteinSuomi KP/-31 (SJR)54
BachsteinArtillery3
BachsteinMG 42 10053
BachsteinMG 8152
BachsteinZH-2942
BachsteinRPzB. 43 Ofenrohr41
Beammin30 mm MK 108 cannon27
Beammin500 kg SC500K bomb25
BeamminFG 42 II59
BeamminStG 4459
BeamminFG 4258
BeamminRPzB. 43 Ofenrohr46
1–25 of 168 weapon rows1237next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.