decode: proto 304 · 2260 stat syncs · 720 zone events · 840 soldier mappings · 3242845.69s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:52 | sector_1 | Axis | 5 | xXDARTHVACAXx@live, Pineybi89@live, LeninGraduate |
| 8:13 | sector_2_c | Axis | 1 | Pineybi89@live |
| 9:00 | sector_3_c | Axis | 3 | TrooperM14@live, happy_churro66@psn, LeninGraduate |
| 11:50 | sector_4 | Axis | 6 | Pineybi89@live, TrooperM14@live, happy_churro66@psn |
| 22:15 | sector_5 | Axis | 9 | SKIRMITZ241@live, happy_churro66@psn, Steph, prophareline |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.