| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Querikotilin | 1019 | 83 | 83 | 0 | 0 | 0 | 0 | 1 |
| 2 | StormOfTears | 1282 | 53 | 53 | 0 | 0 | 0 | 0 | 1 |
| 3 | Er198890 | 1495 | 46 | 46 | 0 | 0 | 0 | 0 | 4 |
| 4 | UsefulCrayon768@live | 201 | 43 | 43 | 0 | 0 | 0 | 0 | 6 |
| 5 | al77green | 417 | 42 | 42 | 0 | 0 | 0 | 0 | 3 |
| 6 | CanineBrush4716@live | 1269 | 39 | 39 | 0 | 0 | 0 | 0 | 2 |
| 7 | COOKEHSCIENCE | 1144 | 38 | 38 | 0 | 0 | 0 | 0 | 3 |
| 8 | Vintagous | 1341 | 38 | 38 | 0 | 0 | 0 | 0 | 1 |
| 9 | BaliMenoss | — | 37 | 37 | 0 | 0 | 0 | 0 | 1 |
| 10 | CRF1000A | 469 | 34 | 34 | 0 | 0 | 0 | 0 | 2 |
| 11 | Cold_Steele | 1236 | 34 | 34 | 0 | 0 | 0 | 0 | 1 |
| 12 | Mattanko@psn | 715 | 34 | 34 | 0 | 0 | 0 | 0 | 2 |
| 13 | ErwinIII | 200 | 32 | 32 | 0 | 0 | 0 | 0 | 5 |
| 14 | Killer_Snail_ | 1049 | 32 | 32 | 0 | 0 | 0 | 0 | 7 |
| 15 | ZaVhOz | 424 | 32 | 32 | 0 | 0 | 0 | 0 | 7 |
| 16 | ItsBarma | 507 | 31 | 31 | 0 | 0 | 0 | 0 | 5 |
| 17 | jerityasdro | 965 | 30 | 30 | 0 | 0 | 0 | 0 | 1 |
| 18 | sichou95 | 1484 | 28 | 28 | 0 | 0 | 0 | 0 | 1 |
| 19 | Torngof1 | 1137 | 27 | 27 | 0 | 0 | 0 | 0 | 1 |
| 20 | Grimreaper27360 | 1215 | 26 | 26 | 0 | 0 | 0 | 0 | 1 |
| 21 | TH3_L4GG3R | 1756 | 26 | 26 | 0 | 0 | 0 | 0 | 2 |
| 22 | BZF--Kanashi@psn | 200 | 25 | 25 | 0 | 0 | 0 | 0 | 2 |
| 23 | LAH-Kevinpro1 | 1029 | 25 | 25 | 0 | 0 | 0 | 0 | 3 |
| 24 | deltaspx | 217 | 25 | 25 | 0 | 0 | 0 | 0 | 1 |
| 25 | NISTFOID | 618 | 23 | 23 | 0 | 0 | 0 | 0 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.