| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | CosmicRuntz@live | 851 | 60 | 31 | 29 | 0 | 0 | 30 | 30 |
| 2 | AlexABell@live | 1531 | 52 | 29 | 23 | 0 | 0 | 11 | 8 |
| 3 | ROGUERONIN666@live | 595 | 50 | 42 | 8 | 0 | 0 | 13 | 11 |
| 4 | FIatIine | 1064 | 40 | 27 | 13 | 0 | 0 | 7 | 6 |
| 5 | Frenekel | 1397 | 32 | 23 | 9 | 0 | 0 | 4 | 4 |
| 6 | __ShouFang | 222 | 29 | 8 | 21 | 0 | 0 | 12 | 12 |
| 7 | MikeTheMushroom#1 | 1670 | 26 | 23 | 3 | 0 | 0 | 7 | 5 |
| 8 | PorkKnocker | 1521 | 23 | 15 | 8 | 0 | 0 | 3 | 3 |
| 9 | sttigg | 200 | 23 | 12 | 11 | 0 | 0 | 8 | 9 |
| 10 | OctoKnight | 1174 | 21 | 10 | 11 | 0 | 0 | 5 | 4 |
| 11 | Sir_Wolenard | 1037 | 20 | 8 | 12 | 0 | 0 | 6 | 6 |
| 12 | TiberiansuN | 1860 | 20 | 9 | 11 | 0 | 0 | 9 | 6 |
| 13 | jacob_smith06 | 632 | 17 | 9 | 8 | 0 | 0 | 6 | 4 |
| 14 | Beaker63 | 731 | 16 | 9 | 7 | 0 | 0 | 5 | 5 |
| 15 | Cranny85239 | 1101 | 16 | 5 | 11 | 0 | 0 | 6 | 6 |
| 16 | ToruneAburame | — | 16 | 11 | 5 | 0 | 0 | 4 | 2 |
| 17 | BaronSK99 | 764 | 13 | 7 | 6 | 0 | 0 | 2 | 3 |
| 18 | Bread#159 | 591 | 13 | 10 | 3 | 0 | 0 | 3 | 3 |
| 19 | Gregorpeschkow | 1202 | 13 | 10 | 3 | 0 | 0 | 1 | 1 |
| 20 | boaronorange | 703 | 13 | 12 | 1 | 0 | 0 | 3 | 2 |
| 21 | MarshallDorling | 1366 | 12 | 10 | 2 | 0 | 0 | 2 | 3 |
| 22 | RABANEKO | 1969 | 12 | 10 | 2 | 0 | 0 | 1 | 4 |
| 23 | Skyler172588@live | 1039 | 12 | 7 | 5 | 0 | 0 | 3 | 3 |
| 24 | pintadeau315 | 1511 | 12 | 9 | 3 | 0 | 0 | 6 | 5 |
| 25 | 安东星在逃政委 | — | 12 | 3 | 9 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.