Elo ladder — 79,296 rated players (min 10 rated matches)

All 79,296 Diamond 397 Platinum 1,979 Gold 7,143 Silver 22,266 Bronze 47,511

Main ladder 190,695 Console ladder 79,296Console ladder: @psn/@live players ranked on ALL their games (including matches without PC players), tiers cut within this pool

How the two ladders work

Every match counts on one of two ladders, decided by the lobby: matches with at least one PC player rate on the Main ladder; matches without PC players (all-console lobbies) rate on the Console ladder only. Console players get two ratings — their Main rating uses only their games with PC players, while their Console rating uses ALL their games (mixed games still inform it, one-way). So a Main-ladder rank is always earned against the PC player pool, and console-only play can never carry anyone up the Main ladder. Tier colors are cut separately within each ladder. Player pages show both ratings, and match lists (home page, player match history) can be filtered by lobby type.

Diamond ≥ 1482 · Platinum ≥ 1140 · Gold ≥ 848 · Silver ≥ 673 · Bronze

🤖 AI / bots (all combined)≈ 200bot-skill baseline · 90% of rated players are better than a bot · mapped from bot K/D 0.46
1–25 of 79,296 rated players1233172next ›
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#PlayerRating EloTierRatedWLWin %DesertedPeak
1Mr-Kamikaze-666@psn2171▲ +02230 ±30Diamond2712076476%12230
2Mixam5789@live2031▲ +52108 ±38Diamond2201833783%42108
3issa_2525@psn2030▲ +22129 ±43Diamond1341231192%02129
4ChrisHauptmann@psn1966▼ -12028 ±31Diamond2531896475%162032
5fletched-rock@psn1963▼ -02021 ±29Diamond3953405586%22022
6W_E_B_demboyz@psn19542013 ±30Diamond4724373593%22013
7bigfezzy420@psn1936▲ +12047 ±45Diamond1211002183%12047
8original_tennis4@psn1917▲ +32007 ±40Diamond1461054172%52017
9KamikazeRage666@psn1902▲ +11993 ±38Diamond129973275%01993
10CaptCatrenko@live1901▼ -01954 ±26Diamond5214823993%221968
11JustinOrtiz004@psn1896▲ +21979 ±42Diamond2352142191%31986
12kentadoragon@psn18911959 ±34Diamond340331997%21959
13FRENCHCLINT@live1891▲ +01953 ±30Diamond2451826374%21953
14Subject9392@live1887▲ +11973 ±42Diamond1781601890%11973
15xXLucidDreamsXx-@psn1875▲ +01966 ±42Diamond1461163079%01966
16Fluffyteddy5@live1865▼ -21962 ±43Diamond1381102880%61970
17honbo_mp40@psn1864▲ +01938 ±36Diamond1991603980%01938
18cookies3452_@psn1857▲ +11952 ±42Diamond1401063476%01952
19HittingTulip136@live1857▲ +51926 ±34Diamond2191596073%11926
20RpLucc@live1856▲ +11919 ±31Diamond2221645874%01919
21CaramellGirl262@live1837▲ +11914 ±38Diamond1981752388%01914
22maverick_2395@psn1829▲ +01913 ±40Diamond1691393082%21914
23B01001110@live1827▲ +01885 ±29Diamond2812037872%21885
24BUNNISWAYZE@psn1824▲ +01880 ±28Diamond3172556280%41880
25TemaStark@psn1823▲ +11882 ±30Diamond3412697279%21888
1–25 of 79,296 rated players1233172next ›
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ranked by Rating = skill − 2×uncertainty (μ−2σ) plus recent form (how your last 20 matches graded vs the ladder average — playing a lot can't outrank playing well; scaled in over your first 100 games), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated. Full formula & pseudocode →

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.