Elo ladder — 146,787 rated players (min 10 rated matches)

All 243,903 Diamond 1,232 Platinum 6,188 Gold 22,158 Silver 67,538 Bronze 146,787

Main ladder 243,903 Console ladder 103,708Main ladder counts games with PC players only — all-console-lobby games rate on the Console ladder instead

How the two ladders work

Every match counts on one of two ladders, decided by the lobby: matches with at least one PC player rate on the Main ladder; matches without PC players (all-console lobbies) rate on the Console ladder only. Console players get two ratings — their Main rating uses only their games with PC players, while their Console rating uses ALL their games (mixed games still inform it, one-way). So a Main-ladder rank is always earned against the PC player pool, and console-only play can never carry anyone up the Main ladder. Tier colors are cut separately within each ladder. Player pages show both ratings, and match lists (home page, player match history) can be filtered by lobby type.

Diamond ≥ 1646 · Platinum ≥ 1315 · Gold ≥ 957 · Silver ≥ 725 · Bronze

🤖 AI / bots (all combined)≈ 200bot-skill baseline · 90% of rated players are better than a bot · mapped from bot K/D 0.46
1–25 of 146,787 rated players1235872next ›
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#PlayerRating EloTierRatedWLWin %DesertedPeak
1Deltaforce8386@live725▼ -16828 ±92Bronze2491538%51149
2John_SilveR725▼ -9841 ±76Bronze40221855%11000
3S328045@live725▼ -18772 ±116Bronze134931%01054
4GruenerZimtstern725▼ -10841 ±142Bronze145936%21000
5Felix-PhilipJR@psn725▼ -6799 ±121Bronze1441029%31048
6Kaxwer227725▼ -52788 ±116Bronze148657%21000
7Wav3ss@live725▼ -22803 ±116Bronze156940%11000
8RKUCbzUba@live725▲ +0785 ±132Bronze127558%11000
9EchoJk@psn725▲ +2764 ±121Bronze125742%01000
10jonadams725▼ -17767 ±123Bronze125742%71147
11alavoes@psn725▲ +30780 ±129Bronze125742%11017
12drums335725▼ -5813 ±101Bronze1991047%21038
13Bobifrit@live725▲ +27816 ±117Bronze168850%21053
14Fentbombe725▲ +3775 ±138Bronze117464%21044
15HammerShark1107@live725▼ -26797 ±149Bronze116555%11074
16Dimacsyxoq725▼ -17766 ±133Bronze116555%11073
17john_geisler725790 ±146Bronze116555%31111
18antegamer-yt725▲ +5829 ±98Bronze2271532%11046
19ashl#1725▲ +13831 ±99Bronze22111150%01177
20SUBJI725▼ -18843 ±112Bronze2081240%11000
21ankatu_lol725▼ -4770 ±115Bronze135838%11000
22BearPutin@psn725▼ -36811 ±135Bronze137654%01046
23schafschuetze403@psn725▼ -4789 ±124Bronze136746%21172
24Achdunk725▼ -68830 ±137Bronze146843%01000
25killipocaly@psn725▲ +3830 ±94Bronze2471729%01054
1–25 of 146,787 rated players1235872next ›
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ranked by Rating = skill − 2×uncertainty (μ−2σ) plus recent form (how your last 20 matches graded vs the ladder average — playing a lot can't outrank playing well; scaled in over your first 100 games), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated. Full formula & pseudocode →

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.