Elo ladder — 1,231 rated players (min 10 rated matches)

All 243,742 Diamond 1,231 Platinum 6,184 Gold 22,146 Silver 67,496 Bronze 146,685

Main ladder 243,742 Console ladder 103,622Main ladder counts games with PC players only — all-console-lobby games rate on the Console ladder instead

How the two ladders work

Every match counts on one of two ladders, decided by the lobby: matches with at least one PC player rate on the Main ladder; matches without PC players (all-console lobbies) rate on the Console ladder only. Console players get two ratings — their Main rating uses only their games with PC players, while their Console rating uses ALL their games (mixed games still inform it, one-way). So a Main-ladder rank is always earned against the PC player pool, and console-only play can never carry anyone up the Main ladder. Tier colors are cut separately within each ladder. Player pages show both ratings, and match lists (home page, player match history) can be filtered by lobby type.

Diamond ≥ 1646 · Platinum ≥ 1315 · Gold ≥ 957 · Silver ≥ 725 · Bronze

🤖 AI / bots (all combined)≈ 200bot-skill baseline · 90% of rated players are better than a bot · mapped from bot K/D 0.46
1–25 of 1,231 rated players12350next ›
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#PlayerRating EloTierRatedWLWin %DesertedPeak
17inchupmyass2292▲ +12369 ±39Diamond2542322291%02369
2S13aNNiu2255▼ -22309 ±27Diamond3832889575%52313
3RonDonDonka22122264 ±26Diamond84173410787%22264
4Putin_the_Great21932244 ±26Diamond1,0499747593%12244
5왕감자2153▲ +12217 ±32Diamond3112753688%42217
6JustAndreiii2132▲ +02206 ±37Diamond2962682891%22206
7intikam472111▲ +12163 ±26Diamond6255646190%62163
8金枪老汉爱推车21052157 ±26Diamond76565511086%82158
9WildSneg2095▲ +12147 ±26Diamond5805334792%32147
10Gerdi#120932153 ±30Diamond3022485482%22157
11Leoni4play2092▲ +02144 ±26Diamond52134817367%02144
12Honey_Sister2090▼ -02163 ±37Diamond2502173387%42164
13attcainus2077▲ +02149 ±36Diamond2502104084%02149
14__Artemii__2063▲ +12137 ±37Diamond2612402192%102138
15RyzerTech2058▲ +42132 ±37Diamond2081664280%02132
16北德玄駒2057▲ +02131 ±37Diamond3052713489%02131
17runrabbitrun2056▲ +32108 ±26Diamond76958518476%02108
18討ち死にする蜂のムサシ20552113 ±29Diamond3332706381%112114
19BlackSam26082054▲ +02134 ±39Diamond2021782488%32134
20臭すぎ爺は他界しました20542117 ±32Diamond3913494289%02117
21Romich#32048▲ +02110 ±31Diamond3242784686%02111
22majоr2048▼ -02104 ±28Diamond3622837978%62105
23the_Last_Emperor2046▲ +02109 ±32Diamond3042564884%102109
24FrankiePUK2041▼ -02139 ±43Diamond1391152483%02140
25KonSan06032035▼ -02111 ±38Diamond2151793683%02116
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ranked by Rating = skill − 2×uncertainty (μ−2σ) plus recent form (how your last 20 matches graded vs the ladder average — playing a lot can't outrank playing well; scaled in over your first 100 games), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated. Full formula & pseudocode →

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.