Elo ladder — 22,146 rated players (min 10 rated matches)

All 243,742 Diamond 1,231 Platinum 6,184 Gold 22,146 Silver 67,496 Bronze 146,685

Main ladder 243,742 Console ladder 103,622Main ladder counts games with PC players only — all-console-lobby games rate on the Console ladder instead

How the two ladders work

Every match counts on one of two ladders, decided by the lobby: matches with at least one PC player rate on the Main ladder; matches without PC players (all-console lobbies) rate on the Console ladder only. Console players get two ratings — their Main rating uses only their games with PC players, while their Console rating uses ALL their games (mixed games still inform it, one-way). So a Main-ladder rank is always earned against the PC player pool, and console-only play can never carry anyone up the Main ladder. Tier colors are cut separately within each ladder. Player pages show both ratings, and match lists (home page, player match history) can be filtered by lobby type.

Diamond ≥ 1646 · Platinum ≥ 1315 · Gold ≥ 957 · Silver ≥ 725 · Bronze

🤖 AI / bots (all combined)≈ 200bot-skill baseline · 90% of rated players are better than a bot · mapped from bot K/D 0.46
1–25 of 22,146 rated players123886next ›
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#PlayerRating EloTierRatedWLWin %DesertedPeak
1Adonmas1315▲ +11495 ±64Gold70511973%01495
2Finavar1315▼ -71416 ±45Gold115655057%31464
3demolitionxp@psn1315▲ +01418 ±44Gold106703666%01418
4Deaglusha#11315▲ +31508 ±62Gold63461773%11508
5Vidoc_131315▲ +01388 ±36Gold1861048256%11401
6RооN1315▼ -01366 ±26Gold40423217257%51369
7Some_Guy31315▼ -31398 ±40Gold146687847%31428
8RSL_Goodsr1315▼ -71404 ±43Gold1511232881%11420
9ЕфрейторСрулЬ1315▼ -81498 ±63Gold68333549%01506
10swolf121315▲ +11456 ±54Gold83503360%51456
11蔡徐坤出击1315▲ +11370 ±28Gold30918012958%91370
12CaptainSidero1315▼ -101491 ±60Gold68412760%01501
13Gengsztergalamb#11315▲ +01428 ±50Gold109624757%01443
14Qitso1315▲ +01424 ±47Gold103634061%11433
15PhillySwift1315▼ -01481 ±60Gold73591481%01482
16Kelala_Official1314▲ +141441 ±53Gold98851387%91552
17TaisaYamato1314▲ +61403 ±42Gold140855561%01403
18Ephla4421314▼ -21392 ±38Gold163996461%01394
19Ciasteczko591314▲ +01534 ±65Gold56431377%01534
20DenrothKheri13141402 ±42Gold142944866%01404
21NepobedimXXL1314▲ +31475 ±57Gold73462763%21475
22SpitzTheCat1314▲ +41422 ±47Gold107674063%51422
23LeTmE1314▼ -01411 ±44Gold120685257%61411
24ProPlayer_0KD1314▲ +11399 ±41Gold146935364%111399
25SeBBeS#11314▲ +11397 ±40Gold150866457%01398
1–25 of 22,146 rated players123886next ›
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ranked by Rating = skill − 2×uncertainty (μ−2σ) plus recent form (how your last 20 matches graded vs the ladder average — playing a lot can't outrank playing well; scaled in over your first 100 games), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated. Full formula & pseudocode →

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.