Matches with at least one PC player rate on the Main ladder; all-console lobbies rate on the Console ladder only, so a Main-ladder rank is always earned against the PC player pool. Console players carry both ratings — player pages show each, and match lists (home page, player match history) can be filtered by lobby type. Full explanation →
Diamond ≥ 1677 · Platinum ≥ 1308 · Gold ≥ 934 · Silver ≥ 706 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Nikow012@live | 934▲ +0 | 989 ±28 | Silver | 314 | 176 | 138 | 56% | 9 | 1100 |
| 2 | ApostleTT | 934▲ +4 | 1221 ±99 | Silver | 24 | 15 | 9 | 62% | 1 | 1221 |
| 3 | SidHazard | 934▲ +1 | 1072 ±60 | Silver | 59 | 22 | 37 | 37% | 0 | 1129 |
| 4 | nayam9 | 934▼ -14 | 1039 ±49 | Silver | 87 | 47 | 40 | 54% | 6 | 1134 |
| 5 | Z3R0Defect | 934▲ +27 | 1272 ±108 | Silver | 19 | 11 | 8 | 58% | 0 | 1272 |
| 6 | LogisticalLlama | 934▲ +4 | 1412 ±139 | Silver | 13 | 9 | 4 | 69% | 0 | 1412 |
| 7 | Chocolatbaby262@live | 934▲ +3 | 1164 ±88 | Silver | 33 | 23 | 10 | 70% | 2 | 1249 |
| 8 | BKG_ShadyBiscuit | 934▲ +2 | 1100 ±69 | Silver | 48 | 22 | 26 | 46% | 0 | 1246 |
| 9 | jurepa100_1 | 934▲ +5 | 1156 ±82 | Silver | 32 | 12 | 20 | 38% | 1 | 1159 |
| 10 | Monk34626 | 934▼ -27 | 1175 ±87 | Silver | 29 | 17 | 12 | 59% | 0 | 1227 |
| 11 | 89951240988serge | 934▼ -1 | 1098 ±66 | Silver | 44 | 21 | 23 | 48% | 0 | 1113 |
| 12 | mike98_king@psn | 934▲ +1 | 1033 ±47 | Silver | 97 | 46 | 51 | 47% | 9 | 1199 |
| 13 | EnemyMig17 | 934▲ +21 | 1324 ±118 | Silver | 16 | 13 | 3 | 81% | 0 | 1324 |
| 14 | Michael32323232 | 934▲ +6 | 1120 ±74 | Silver | 40 | 22 | 18 | 55% | 0 | 1171 |
| 15 | airele | 934▲ +3 | 1002 ±34 | Silver | 190 | 117 | 73 | 62% | 0 | 1016 |
| 16 | junior-nikki | 934▼ -2 | 1046 ±53 | Silver | 90 | 40 | 50 | 44% | 4 | 1088 |
| 17 | cukithegamer@psn | 934▲ +0 | 1103 ±68 | Silver | 43 | 18 | 25 | 42% | 4 | 1197 |
| 18 | pyclaH#1 | 934▲ +1 | 1018 ±41 | Silver | 133 | 70 | 63 | 53% | 1 | 1224 |
| 19 | GetHell | 934▼ -1 | 1071 ±59 | Silver | 56 | 30 | 26 | 54% | 7 | 1100 |
| 20 | Steven-654@psn | 934▲ +12 | 1164 ±81 | Silver | 29 | 17 | 12 | 59% | 6 | 1293 |
| 21 | 5ky_guy | 934▼ -22 | 1176 ±88 | Silver | 29 | 19 | 10 | 66% | 1 | 1216 |
| 22 | TheDangerousNoob | 934▼ -8 | 1039 ±50 | Silver | 87 | 45 | 42 | 52% | 0 | 1083 |
| 23 | Jura#12 | 934▲ +40 | 1186 ±91 | Silver | 28 | 14 | 14 | 50% | 0 | 1186 |
| 24 | mattiixx71 | 934▼ -2 | 1020 ±42 | Silver | 132 | 61 | 71 | 46% | 4 | 1105 |
| 25 | ikzogek | 934▼ -0 | 1097 ±66 | Silver | 45 | 28 | 17 | 62% | 2 | 1162 |
Rating = skill − 2×uncertainty (μ−2σ), plus recent form — how your last 20 matches graded against the ladder average, so playing a lot can't outrank playing well. Form scales in over your first 100 games.
That total is then experience-adjusted: shrunk toward the ladder average until you have the games to prove it — about half your edge counts by 20 games, most by 50, nearly all by 100. A strong run over a handful of matches ranks below established players until it is earned. Tiers and the bounds above use Rating too, so tier always matches rank.
Elo is the raw skill estimate μ ± σ, before that adjustment. It comes from a Glicko-style engine blending the team result with your in-match performance against the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins, and only matches with a decoded winner are rated. Full formula & pseudocode →