decode: proto 302 · 3476 stat syncs · 1034 zone events · 1327 soldier mappings · 5.83s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Houndzerr | 1046▲ +46 | 161 | 80 | 4 | 39 | 7 | 4.47 | 0 | 10540 |
| Mrsavage28@live | 786▼ -214 | 93 | 74 | 0 | 14 | 9 | 1.86 | 1 | 6492 |
| h0tskull927@psn | 725▼ -275 | 90 | 68 | 0 | 0 | 12 | 1.58 | 1 | 6145 |
| FatGuy225 (AI) | — | 54 | 40 | 2 | 0 | 9 | 1.12 | 1 | 4234 |
| Wild (AI) | — | 49 | 35 | 2 | 0 | 13 | 0.70 | 1 | 3854 |
| BreeNP (AI) | — | 58 | 40 | 0 | 10 | 13 | 0.76 | 1 | 3819 |
| Definspila (AI) | — | 51 | 37 | 0 | 0 | 14 | 0.65 | 1 | 3405 |
| sergerhie5755 (AI) | — | 37 | 22 | 0 | 0 | 13 | 0.54 | 3 | 3035 |
| a9727932 (AI) | — | 44 | 31 | 0 | 0 | 11 | 0.72 | 1 | 3020 |
| tiestichigo (AI) | — | 33 | 18 | 0 | 4 | 11 | 0.53 | 2 | 2588 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| XsigX1901@live | 1225▲ +178 | 184 | 60 | 2 | 0 | 8 | 4.18 | 0 | 9435 |
| apdroid9 | 976▼ -24 | 68 | 29 | 0 | 45 | 3 | 3.78 | 0 | 4862 |
| NoWeHua (AI) | — | 58 | 20 | 1 | 0 | 11 | 0.98 | 0 | 3328 |
| timpyname2217 (AI) | — | 50 | 28 | 0 | 12 | 11 | 0.86 | 0 | 3213 |
| csgouzerhen (AI) | — | 42 | 23 | 1 | 0 | 18 | 0.46 | 0 | 2425 |
| gaber (AI) | — | 42 | 14 | 0 | 10 | 16 | 0.51 | 0 | 2334 |
| Aisofling (AI) | — | 48 | 16 | 0 | 0 | 15 | 0.60 | 0 | 2194 |
| davidbrin1211 (AI) | — | 43 | 16 | 0 | 0 | 14 | 0.57 | 0 | 2120 |
| hubert362 (AI) | — | 34 | 12 | 0 | 2 | 17 | 0.35 | 0 | 1702 |
| AxelBadB (AI) | — | 31 | 7 | 0 | 0 | 14 | 0.41 | 0 | 1314 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:00 | sector_1_c | Team 1 | 11 | FatGuy225, Definspila, tiestichigo, sergerhie5755, a9727932, BreeNP |
| 9:25 | sector_2_b | Team 1 | 11 | Mrsavage28@live, h0tskull927@psn, Wild, tiestichigo, sergerhie5755 |
| 21:25 | sector_3_b | Team 1 | 1 | sergerhie5755 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.