decode: proto 302 · 972 stat syncs · 0 zone events · 410 soldier mappings · 1.08s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RadicalDragon70@live | 984▲ +36 | 42 | 29 | 0 | 0 | 3 | 1.75 | 0 | 2904 |
| SkintGoco (AI) | — | 10 | 7 | 0 | 4 | 4 | 0.48 | 0 | 1767 |
| n8u9tytj87 (AI) | — | 15 | 11 | 0 | 0 | 1 | 1.50 | 0 | 1710 |
| FullCrown166298@live | 881▼ -39 | 20 | 17 | 0 | 0 | 2 | 2.50 | 0 | 1575 |
| Jonny1880@live | 1067▲ +24 | 25 | 14 | 1 | 0 | 2 | 1.79 | 0 | 1513 |
| IMONKORY13989 (AI) | — | 14 | 12 | 0 | 6 | 3 | 0.74 | 0 | 1182 |
| Anjazot87506 (AI) | — | 11 | 6 | 0 | 0 | 3 | 0.58 | 0 | 1099 |
| TheAceBitch (AI) | — | 14 | 5 | 0 | 6 | 3 | 0.82 | 0 | 901 |
| ABIGINK (AI) | — | 11 | 9 | 0 | 4 | 4 | 0.52 | 0 | 784 |
| Triex824@live | 742▼ -140 | 6 | 3 | 1 | 0 | 3 | 0.60 | 0 | 465 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| microfiche | 1241▲ +241 | 33 | 3 | 1 | 0 | 2 | 4.71 | 0 | 1580 |
| PeatalClock (AI) | — | 21 | 16 | 0 | 0 | 4 | 1.05 | 0 | 1254 |
| MrFox1723 (AI) | — | 18 | 12 | 1 | 0 | 3 | 0.90 | 0 | 1134 |
| Cunder1234 (AI) | — | 19 | 6 | 0 | 0 | 3 | 1.27 | 0 | 1014 |
| Opticih (AI) | — | 15 | 10 | 0 | 4 | 6 | 0.47 | 0 | 894 |
| zzan15991 (AI) | — | 15 | 11 | 0 | 0 | 4 | 0.68 | 0 | 804 |
| ZellenMisel (AI) | — | 11 | 6 | 1 | 0 | 5 | 0.42 | 0 | 714 |
| sigahoumekad (AI) | — | 10 | 7 | 0 | 0 | 4 | 0.50 | 0 | 534 |
| TBSPlateuz@live | 926▼ -74 | 11 | 5 | 0 | 0 | 4 | 0.92 | 0 | 510 |
| TBSYISUS@live | 912▼ -88 | 1 | 1 | 0 | 0 | 0 | 1.00 | 0 | 95 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:02 | sector_1 | Team 1 | 0 | |
| 4:26 | sector_1 | Team 1 | 0 | |
| 7:19 | sector_2 | Team 1 | 0 | |
| 7:30 | sector_2 | Team 1 | 0 | |
| 11:25 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.