decode: proto 302 · 1440 stat syncs · 670 zone events · 698 soldier mappings · 2.58s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mynorjx20@psn | 1204▲ +44 | 208 | 80 | 2 | 0 | 3 | 16.00 | 0 | 11760 |
| v12450@psn | 1105▲ +105 | 93 | 82 | 0 | 30 | 0 | 93.00 | 0 | 6668 |
| LeTurtleVitim (AI) | — | 16 | 12 | 0 | 12 | 5 | 0.57 | 0 | 1388 |
| bil211900 (AI) | — | 21 | 10 | 0 | 10 | 5 | 0.78 | 0 | 1364 |
| keireeis (AI) | — | 19 | 14 | 0 | 0 | 3 | 0.90 | 0 | 1240 |
| csgosl4 (AI) | — | 22 | 15 | 0 | 4 | 3 | 1.16 | 0 | 1188 |
| GoodL3385 (AI) | — | 19 | 14 | 0 | 0 | 5 | 0.63 | 0 | 1030 |
| oastgicle (AI) | — | 17 | 14 | 0 | 0 | 4 | 0.74 | 0 | 1018 |
| tistinek92160 (AI) | — | 19 | 12 | 0 | 0 | 5 | 0.66 | 0 | 950 |
| Jaremorn (AI) | — | 10 | 8 | 0 | 0 | 4 | 0.38 | 0 | 628 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Alonsomania1432@psn ✗ | 737▼ -113 | 40 | 26 | 2 | 0 | 3 | 2.11 | 0 | 2991 |
| Lands (AI) | — | 22 | 20 | 0 | 22 | 8 | 0.51 | 0 | 2178 |
| kinho2000 (AI) | — | 12 | 12 | 0 | 30 | 9 | 0.24 | 0 | 1819 |
| CaptainGuf92160 (AI) | — | 27 | 20 | 0 | 0 | 8 | 0.61 | 0 | 1715 |
| Exkowle (AI) | — | 11 | 6 | 0 | 26 | 10 | 0.20 | 0 | 1509 |
| neboi (AI) | — | 23 | 14 | 0 | 0 | 8 | 0.55 | 0 | 1335 |
| Salam26145 (AI) | — | 16 | 16 | 0 | 0 | 8 | 0.36 | 0 | 1180 |
| NIGHE (AI) | — | 17 | 16 | 0 | 0 | 8 | 0.41 | 0 | 1125 |
| TwitchCrone (AI) | — | 18 | 12 | 0 | 0 | 7 | 0.49 | 0 | 960 |
| PenianTheCoco (AI) | — | 11 | 7 | 0 | 0 | 10 | 0.21 | 0 | 659 |
| NitKoot (AI) | — | 7 | 5 | 0 | 0 | 2 | 0.44 | 0 | 380 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.